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electron-dev.js
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const electron = require('electron');
const fs = require('fs');
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
const path = require('path');
const url = require('url');
console.log(__dirname);
console.log(process.env.NODE_ENV);
function debounce(func, ms) {
let ts;
return function() {
clearTimeout(ts);
ts = setTimeout(() => func.apply(this, arguments), ms);
};
}
if (process.env.NODE_ENV !== 'production') {
const watchPath = path.join(__dirname, "./build/static");
fs.watch(
watchPath,
{ encoding: 'buffer' },
debounce((eventType, filename) => {
watchPathExists = fs.existsSync(watchPath);
console.log(`Reloading electron: ${watchPathExists}`);
if (watchPathExists) {
mainWindow.destroy();
createWindow();
}
}, 50)
);
}
function createWindow() {
// Create the browser window.
mainWindow = new BrowserWindow({width: 1024, height: 768, webPreferences: { nodeIntegration: true }});
// and load the index.html of the app.
// mainWindow.loadURL('http://localhost:3000');
mainWindow.loadFile(path.join(__dirname, "./build/index.html"));
// Open the DevTools.
mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
mainWindow.webContents.on('crashed', () => {
console.log(`mainWindow crashed. re-creating.`)
mainWindow.destroy();
createWindow();
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.