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jestem dzięciołem
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maddie committed Oct 13, 2017
1 parent 8d2ff5f commit b78df81
Showing 1 changed file with 0 additions and 4 deletions.
4 changes: 0 additions & 4 deletions scripts/game/game.js
Original file line number Diff line number Diff line change
Expand Up @@ -436,11 +436,7 @@ playState.prototype = {
// The first two arguments are the width and the height of the canvas element. In this case 640 x 480 pixels. You can resize this in the gameProperties object above.
// The third argument is the renderer that will be used. Phaser.AUTO is used to automatically detect whether to use the WebGL or Canvas renderer.
// The fourth argument is 'gameDiv', which is the id of the DOM element we used above in the index.html file where the canvas element is inserted.
<<<<<<< ea3fb5d9eafe80441a500bb00cd16728b3a66b3a
window.createGame = function(scope, players, mapIdm, injector){
=======
window.createGame = function(scope, players, mapId, injector){
>>>>>>> new player info

game = new Phaser.Game(gameProperties.screenWidth, gameProperties.screenHeight, Phaser.AUTO, 'gameDiv');

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