From d1df3ce1caddaa81ad19e8ced198f0ae359d17a9 Mon Sep 17 00:00:00 2001 From: wmltogether Date: Sun, 25 Dec 2016 21:57:11 +0800 Subject: [PATCH] Update License --- UnityTexTool/UnityEngine/DxtDataHandler.cs | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/UnityTexTool/UnityEngine/DxtDataHandler.cs b/UnityTexTool/UnityEngine/DxtDataHandler.cs index b4c8c24..26a9c87 100644 --- a/UnityTexTool/UnityEngine/DxtDataHandler.cs +++ b/UnityTexTool/UnityEngine/DxtDataHandler.cs @@ -9,6 +9,13 @@ namespace UnityTexTool.UnityEngine { + /* + * code from mono game framework + * Microsoft Public License (Ms-PL) + * MonoGame - Copyright © 2009-2016 The MonoGame Team + * All rights reserved. + + */ public class DxtCompressor:IDisposable { public bool Compress(byte[] sourceData, int width, int height, Nvidia.TextureTools.Format textureformat, out byte[] output) @@ -85,6 +92,8 @@ public void Dispose() GC.SuppressFinalize(this); } } + + public class DxtDataHandler : IDisposable { public byte[] dst;