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Whats New 3

Liam Fruzyna edited this page Jan 27, 2024 · 2 revisions

What's New in WildRank 3

This article is a work-in-progress

2024 was another incredibly successful season for WildRank. WildRank 2 made great improvements to our scouting workflow. As usual, last season we discovered even more ways to improve the app and our scouting process. Some of those features were implemented in point releases last season, but others were too big of an effort for competition season. WildRank 3's goal was to implement as many of these ideas as possible while improving the code base on the back end. So let's get into what's new:

Backend

This is becoming a recurring part of these changelogs (and won't be going away anytime soon). The input subsystem was re-written again, this time to avoid generating HTML string in favor of using the JS DOM. I had a busy year so this wasn't as in depth as I would have liked, but the main task of rewriting inputs.js was completed. But as I alluded to, there is a lot more work left for WildRank 4.

Other Changes

  • Complete whiteboard re-write
  • Added a sub-page to coach to add custom matches
  • Added a driver station metadata field
  • Renamed Note Taker role to Pit / Note Scouter
  • Added an option to re-number results if wrong match/note is scouted
  • Updated MultiSelect to use comma-separated booleans as defaults
  • Added remaining inputs to cycles
  • Removed randomly generating single results
  • Updated Cyclers to open to first new cycle when editing
  • General Cycler improvements
  • Added defaults checking in cycles
  • Added a font size setting which applies to most Cards to improve viewing on projectors
  • Added a setting to automatically hide the right options panel
  • Added the weighted rank smart stat (wrank) which is used to compute Thee WildRank
  • 2024 Scouting Config
  • 2024 Whiteboard Config
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