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URL: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
Browser / Version: Firefox Mobile 61.0 Operating System: Android 7.1.2 Tested Another Browser: Yes
Problem type: Site is not usable Description: WebGL not load Steps to Reproduce:
From webcompat.com with ❤️
The text was updated successfully, but these errors were encountered:
Thanks for the report @yvan-sraka, I was able to reproduce the issue. The issue is not reproducible on Chrome.
Console:
Error: WebGL: No further warnings will be reported for this WebGL context. (already reported 32 warnings) three.min.js:38:238
Tested with: Browser / Version: Firefox Mobile Nightly 61.0a1 (2018-04-12) Operating System: Google Pixel (Android 8.0.0) - 1080 x 1920 pixels (~441 ppi pixel density), Samsung Galaxy S7 Edge (Android 7.0) - 1440 x 2560 pixels (~534 ppi pixel density)
Moving to Needsdiagnosis for further investigation.
Sorry, something went wrong.
Thank you, I think we can also link this issue to erichlof/THREE.js-PathTracing-Renderer#8 !
This is working on Firefox Nightly Desktop 61 on macos I wonder if it's related to Graphics libraries and devices capabilities.
I'm not sure there is an easy way to solve this. And probably should be opened on Mozilla bugzilla itself.
Close as duplicate of https://bugzilla.mozilla.org/show_bug.cgi?id=1454289
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URL: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
Browser / Version: Firefox Mobile 61.0
Operating System: Android 7.1.2
Tested Another Browser: Yes
Problem type: Site is not usable
Description: WebGL not load
Steps to Reproduce:
From webcompat.com with ❤️
The text was updated successfully, but these errors were encountered: