forked from bevyengine/bevy
-
Notifications
You must be signed in to change notification settings - Fork 1
/
log_layers_ecs.rs
171 lines (152 loc) · 5.86 KB
/
log_layers_ecs.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
//! This example illustrates how to transfer log events from the [`Layer`] to Bevy's ECS.
//!
//! The way we will do this is via a [`mpsc`] channel. [`mpsc`] channels allow 2 unrelated
//! parts of the program to communicate (in this case, [`Layer`]s and Bevy's ECS).
//!
//! Inside the `custom_layer` function we will create a [`mpsc::Sender`] and a [`mpsc::Receiver`] from a
//! [`mpsc::channel`]. The [`Sender`](mpsc::Sender) will go into the `AdvancedLayer` and the [`Receiver`](mpsc::Receiver) will
//! go into a non-send resource called `LogEvents` (It has to be non-send because [`Receiver`](mpsc::Receiver) is [`!Sync`](Sync)).
//! From there we will use `transfer_log_events` to transfer log events from `LogEvents` to an ECS event called `LogEvent`.
//!
//! Finally, after all that we can access the `LogEvent` event from our systems and use it.
//! In this example we build a simple log viewer.
use std::sync::mpsc;
use bevy::{
log::{
tracing_subscriber::{self, Layer},
BoxedLayer, Level,
},
prelude::*,
utils::tracing::{self, Subscriber},
};
fn main() {
App::new()
.add_plugins(DefaultPlugins.set(bevy::log::LogPlugin {
// Show logs all the way up to the trace level, but only for logs
// produced by this example.
level: Level::TRACE,
filter: "warn,log_layers_ecs=trace".to_string(),
custom_layer,
}))
.add_systems(Startup, (log_system, setup))
.add_systems(Update, print_logs)
.run();
}
/// A basic message. This is what we will be sending from the [`CaptureLayer`] to [`CapturedLogEvents`] non-send resource.
#[derive(Debug, Event)]
struct LogEvent {
message: String,
level: Level,
}
/// This non-send resource temporarily stores [`LogEvent`]s before they are
/// written to [`Events<LogEvent>`] by [`transfer_log_events`].
#[derive(Deref, DerefMut)]
struct CapturedLogEvents(mpsc::Receiver<LogEvent>);
/// Transfers information from the `LogEvents` resource to [`Events<LogEvent>`](LogEvent).
fn transfer_log_events(
receiver: NonSend<CapturedLogEvents>,
mut log_events: EventWriter<LogEvent>,
) {
// Make sure to use `try_iter()` and not `iter()` to prevent blocking.
log_events.send_batch(receiver.try_iter());
}
/// This is the [`Layer`] that we will use to capture log events and then send them to Bevy's
/// ECS via it's [`mpsc::Sender`].
struct CaptureLayer {
sender: mpsc::Sender<LogEvent>,
}
impl<S: Subscriber> Layer<S> for CaptureLayer {
fn on_event(
&self,
event: &tracing::Event<'_>,
_ctx: tracing_subscriber::layer::Context<'_, S>,
) {
// In order to obtain the log message, we have to create a struct that implements
// Visit and holds a reference to our string. Then we use the `record` method and
// the struct to modify the reference to hold the message string.
let mut message = None;
event.record(&mut CaptureLayerVisitor(&mut message));
if let Some(message) = message {
let metadata = event.metadata();
self.sender
.send(LogEvent {
message,
level: *metadata.level(),
})
.expect("LogEvents resource no longer exists!");
}
}
}
/// A [`Visit`](tracing::field::Visit)or that records log messages that are transferred to [`CaptureLayer`].
struct CaptureLayerVisitor<'a>(&'a mut Option<String>);
impl tracing::field::Visit for CaptureLayerVisitor<'_> {
fn record_debug(&mut self, field: &tracing::field::Field, value: &dyn std::fmt::Debug) {
// This if statement filters out unneeded events sometimes show up
if field.name() == "message" {
*self.0 = Some(format!("{value:?}"));
}
}
}
fn custom_layer(app: &mut App) -> Option<BoxedLayer> {
let (sender, receiver) = mpsc::channel();
let layer = CaptureLayer { sender };
let resource = CapturedLogEvents(receiver);
app.insert_non_send_resource(resource);
app.add_event::<LogEvent>();
app.add_systems(Update, transfer_log_events);
Some(layer.boxed())
}
fn log_system() {
// Here is how you write new logs at each "log level" (in "most important" to
// "least important" order)
error!("Something failed");
warn!("Something bad happened that isn't a failure, but thats worth calling out");
info!("Helpful information that is worth printing by default");
debug!("Helpful for debugging");
trace!("Very noisy");
}
#[derive(Component)]
struct LogViewerRoot;
fn setup(mut commands: Commands) {
commands.spawn(Camera2d);
commands.spawn((
Node {
width: Val::Vw(100.0),
height: Val::Vh(100.0),
flex_direction: FlexDirection::Column,
padding: UiRect::all(Val::Px(12.)),
..default()
},
LogViewerRoot,
));
}
// This is how we can read our LogEvents.
// In this example we are reading the LogEvents and inserting them as text into our log viewer.
fn print_logs(
mut events: EventReader<LogEvent>,
mut commands: Commands,
log_viewer_root: Single<Entity, With<LogViewerRoot>>,
) {
let root_entity = *log_viewer_root;
commands.entity(root_entity).with_children(|child| {
for event in events.read() {
child.spawn(Text::default()).with_children(|child| {
child.spawn((
TextSpan::new(format!("{:5} ", event.level)),
TextColor(level_color(&event.level)),
));
child.spawn(TextSpan::new(&event.message));
});
}
});
}
fn level_color(level: &Level) -> Color {
use bevy::color::palettes::tailwind::*;
Color::from(match *level {
Level::WARN => ORANGE_400,
Level::ERROR => RED_400,
Level::INFO => GREEN_400,
Level::TRACE => PURPLE_400,
Level::DEBUG => BLUE_400,
})
}