Release available for download on GitHub
- Updated for June 2024 release of DirectX Tool Kit
- Retired x86 support; added ARM64 configuration
- Updated for December 2023 release of DirectX Tool Kit
- Retire legacy Xbox One XDK support
- Updated for February 2023 release of DirectX Tool Kit
- Updated for October 2022 release of DirectX Tool Kit
- Added lighting vs. unlit toggle
- Updated for March 2022 release of DirectX Tool Kit
- Converted Desktop and GDK projects to VS 2019
- Update build switches for SDL recommendations
- Dropped support for legacy Xbox One XDK prior to April 2018
- Updated for February 2022 release of DirectX Tool Kit
- Update to fix HDR10 handling on PC
- Code cleanup
- Added model bone rendering modes (skinned / rigid-body vs. world)
- Fixed loading of skinned models for SDKMESH v2
- Fixed display of culling mode for CMOs
- Code cleanup
- Updated for October 2021 release of DirectX Tool Kit
- Added CMO model loading
- Updated for June 2020 release of DirectX Tool Kit
- Minor code review
- Updated for February 2020 release of DirectX Tool Kit
- Minor code review
- Updated for February 8, 2019 release of DirectX Tool Kit
- Supports SDKMESH v2 files with PBR materials
- Updated for November 16, 2018 release of DirectX Tool Kit
- VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
- Updated for October 25, 2018 release of Directx Tool Kit
- Supports loading SDKMESH files using legacy DEC3N compressed normals with an approximation
- Minor project file fix
- Updated for August 17, 2018 release of DirectX Tool Kit
- Cleanup project files
- Updated for May 31, 2018 release of DirectX Tool Kit
- VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
- Updated for April 23, 2018 release of DirectX Tool Kit
- Code cleanup
- Updated for November 1, 2017 release of DirectX Tool Kit
- VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)
- ALT+ENTER shortcut added for fullscreen toggle
- Updated DirectX Tool Kit for VS 2017 15.3 update /permissive- changes
- Added HDR10 display output support
- Added tone-mapping
- Use larger fonts on high-resolution displays
- Updated for the June 21, 2017 release of DirectX Tool Kit
- Added VS 2017 projects
- Updated for the April 24, 2017 release of DirectX Tool Kit
- Updated for the October 6, 2016 release of DirectX Tool Kit
- Initial version using the September 15, 2016 release of the DirectX Tool Kit