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It is possible (and not too uncommon @ 60hz) to miss a button press. The underlying OS-APIs do provide accurate press/release events. It should be possible to install event handlers on a gamepad to capture these events.
The text was updated successfully, but these errors were encountered:
It is possible (and not too uncommon @ 60hz) to miss a button press. The underlying OS-APIs do provide accurate press/release events. It should be possible to install event handlers on a gamepad to capture these events.
The text was updated successfully, but these errors were encountered: