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button presses can be missed #2

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pyalot opened this issue Apr 9, 2015 · 3 comments
Closed

button presses can be missed #2

pyalot opened this issue Apr 9, 2015 · 3 comments

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@pyalot
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pyalot commented Apr 9, 2015

It is possible (and not too uncommon @ 60hz) to miss a button press. The underlying OS-APIs do provide accurate press/release events. It should be possible to install event handlers on a gamepad to capture these events.

@luser
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luser commented Apr 24, 2015

This would be fixed by #4

@pyalot
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pyalot commented Apr 24, 2015

That's correct.

@sgraham sgraham added the v2 label Feb 14, 2018
@marcoscaceres marcoscaceres removed the v2 label Jun 10, 2021
@nondebug
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Closing as duplicate of #4

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