From 349a9e495ab4e372efd952399f4891fd6101b81f Mon Sep 17 00:00:00 2001
From: Bradley Needham
- This interface defines a single touch event on a gamepad device that
+ This dictionary defines a single touch on a gamepad device that
supports input. The event consists of a touch id that uniquely
identifies the touch point from the time the input medium (e.g. finger,
stylus, etc) makes contact with the touch device, up to the time the
@@ -1180,11 +1180,11 @@
- GamepadTouch Interface
+ GamepadTouch dictionary
[Exposed=Window, SecureContext] - interface GamepadTouch { - readonly attribute unsigned long touchId; - readonly attribute octet surfaceId; - readonly attribute Float32Array position; - readonly attribute Uint32Array? surfaceDimensions; + dictionary GamepadTouch { + unsigned long touchId; + octet surfaceId; + Float32Array position; + Uint32Array surfaceDimensions; };