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How to dynamically load big scene with models loaded from custom format files? #1150

Answered by robertosfield
avilkinnick asked this question in Q&A
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I'm not familiar with the DMD format. Do you have any links or examples of the data to give us an idea where you are coming from?

In general new loaders are best implemented by subclassing from vsg::ReaderWriter as is illustrates by the vsgXchange implementations such as assimp.

Do you use a third party library to load the files then convert to the VSG or do you parse the file format yourself? Is DMD something others might find useful as well? If so do you plan to open source your implementation?

When you load "500 of these models" what is the nature of them? Are they big models? Do they share textures etc?

The vsg::SharedObjects class provides a mechanism for sharing objects between mult…

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