Skip to content

Replacing / adding attributes / buffers after running vsgconv on an .ive #1124

Discussion options

You must be logged in to vote

Right now osg2vsg doesn't generated shaders set up that utilizes the modern VSG features like vsg::ViewDependentState and the various ShaderSet that support lighting, shadows etc.

What is required is a rewrite of osg2vsg to use the modern VSG features so that when OSG files are converted to VSG they are already in a form that leverages all the modern features.

Replies: 1 comment

Comment options

You must be logged in to vote
0 replies
Answer selected by robertosfield
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants