Can I trust VSG today in the implementation of a commercial project #1080
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I used OSG by two projects - first is commercial, second - open sourse project. Today I want move on - I'll want use VSG in new project. However, I doubt the stability of the project for long-term development. How I know, today vesion 1.0.9 is stable version 1.1.0 is not stable. Can I hope than version 1.0.9 will capable with future version 1.2.0 next stable? P.S: The VulkanSceneGraph project is relatively young and little known in our country. However, unlike the previous project, OpenSceneGraph, the developers took the trouble to create detailed online documentation. As a developer interested in the development of VSG, I had a desire to create a resource that would contain a translation of the official documentation into Russian. The content of this site is mainly a free translation of the official documentation located on the site www.vulkanscenegraph.org into Russian. Perhaps, as I understand the capabilities of VulkanSceneGraph, my author’s publications will appear on this resource, supplementing the official documentation. http//vulkanscenegaph |
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The VSG has been used in commercial applications well before the 1.0.0 release in November 2022. While VSG-1.0.9 is the last "stable" release, it doesn't meant that VSG master or the VSG1.1.x development series won't be unreliable in comparison. As porting from the OSG to VSG will likely be a reasonable block of work I would recommend just using VSG master or the 1.1.x series as a base as this will be cloest to the feature set in 1.2. While the VSG doesn't attempt to be directly compatible with the OSG as time goes on and we expand the feature set it becomes easier for a wider range of application developers to port across OSG. For instance if you need shadows then 1.1.0 or VSG master will be your go to. If you want animation support then what I'm working on right now will be helpful. There are also 3rd party projects that are building on-top of the VSG that are expanding the feature set. What features from the OSG do you use right now? |
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Thank you, your answer really encouraged me! I really want to promote your project in our country and at my university. I’m placing a serious bet on it, since this is an advanced development that few people know about yet. Regarding your question about the list of OSG functions that I use. Here is a list of OSG libraries with which I link LIBS += -L$$OSG_LIB_DIRECTORY -losg accordingly, using their capabilities in the project |
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The VSG has been used in commercial applications well before the 1.0.0 release in November 2022.
While VSG-1.0.9 is the last "stable" release, it doesn't meant that VSG master or the VSG1.1.x development series won't be unreliable in comparison.
As porting from the OSG to VSG will likely be a reasonable block of work I would recommend just using VSG master or the 1.1.x series as a base as this will be cloest to the feature set in 1.2. While the VSG doesn't attempt to be directly compatible with the OSG as time goes on and we expand the feature set it becomes easier for a wider range of application developers to port across OSG.
For instance if you need shadows then 1.1.0 or VSG master wil…