msys2 #1015
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I don't recall discussion about msys2/mingw64 but perhaps someone has tried compiling it, hopefully Windows/MinGW users here will pop up and add there experiences/suggestions. Looking at the VSG codebase I only see references to MINGW32 so perhaps 64 bit won't work yet. These are the gits for mingw I get with a search via our github repo: https://github.com/search?q=repo%3Avsg-dev%2FVulkanSceneGraph%20mingw&type=code Given there isn't many instances even if code changes need to be made for 64bit builds it shouldn't be difficult to add - most platforms build 64bit so all the C++ side should work straight away, it's just the IO side that might need some minor tweaks. I work just under Linux so can't provide any direct support for testing/porting on other platforms, so I rely upon members of the community to help build and test on the their preferred platforms. |
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I can't comment on mingw64, but I have used two alternatives:
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Has anyone managed to install VulkanSceneGraph on msys2 (mingw64)?
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