diff --git a/ModularTegustation/delivery_doors.dm b/ModularTegustation/delivery_doors.dm
new file mode 100644
index 000000000000..1b66c52bb124
--- /dev/null
+++ b/ModularTegustation/delivery_doors.dm
@@ -0,0 +1,106 @@
+// Doors for parcels to be delivered to. Simulated mailman.
+// A good way to get money without combat.
+/obj/structure/delivery_door
+ name = "locked door"
+ desc = "A doorway to somewhere your not allowed to be."
+ icon = 'icons/obj/doors/airlocks/highsec/highsec.dmi'
+ icon_state = "closed"
+ anchored = TRUE
+ layer = CLOSED_DOOR_LAYER
+ var/address = "000"
+ var/list/item_order = list()
+
+/obj/structure/delivery_door/Initialize()
+ . = ..()
+ address = "[x]-[y]"
+ name += " ([address])"
+
+/obj/structure/delivery_door/attackby(obj/item/I, mob/user)
+ var/ordered_item = locate(I) in item_order
+ if(ordered_item)
+ Reward(user, I, item_order[ordered_item])
+ item_order -= ordered_item
+ return
+ if(istype(I, /obj/item/delivery_parcel))
+ // Deliver the item.
+ var/obj/item/delivery_parcel/D = I
+ if(D.address == address)
+ Reward(user, D, 150 + rand(-1,20))
+ return
+ return ..()
+
+// Create parcel to be delivered.
+/obj/structure/delivery_door/proc/OrderParcel(origin)
+ if(!isturf(origin) && !isatom(origin))
+ return FALSE
+ var/obj/item/delivery_parcel/D = new (get_turf(origin))
+ D.labelParcel(address)
+ return TRUE
+
+// Order items that are not safety sealed.
+/obj/structure/delivery_door/proc/OrderItems(origin, obj/item/T = /obj/item/food/pizza/margherita, delivery_payment = 30)
+ if(!isturf(origin) && !isatom(origin))
+ return FALSE
+ item_order += T
+ item_order[T] = delivery_payment
+ var/obj/item/paper/P = new (get_turf(origin))
+ P.setText("
[address] orders a [initial(T.name)] for [delivery_payment] Ahn.")
+ return TRUE
+
+// Pay the pizzaman
+/obj/structure/delivery_door/proc/Reward(mob/living/user, obj/item/delivery, amt)
+ var/obj/item/holochip/H = new (get_turf(user), amt)
+ user.put_in_hands(H)
+ to_chat(user, span_notice("The parcel is taken and payment is quickly tossed into your hand before the door locks again."))
+ qdel(delivery)
+ playsound(get_turf(src), 'sound/effects/bin_close.ogg', 35, 3, 3)
+
+// Delivery Object
+/obj/item/delivery_parcel
+ name = "delivery parcel"
+ desc = "A large delivery parcel that has a J corp lock on it."
+ icon = 'icons/obj/tank.dmi'
+ icon_state = "plasmaman_tank"
+ w_class = WEIGHT_CLASS_BULKY
+ slot_flags = ITEM_SLOT_BACK
+ worn_icon = 'icons/mob/clothing/back.dmi'
+ var/address = "000"
+
+/obj/item/delivery_parcel/proc/labelParcel(num)
+ address = num
+ name += " ([address])"
+
+/*
+* TRACKER
+*/
+
+/obj/item/pinpointer/coordinate
+ name = "coordinate pinpointer"
+ desc = "Use in hand to set target cordnates."
+ icon_state = "pinpointer_syndicate"
+ custom_price = PAYCHECK_MEDIUM * 4
+ custom_premium_price = PAYCHECK_MEDIUM * 6
+ var/coords
+
+/obj/item/pinpointer/coordinate/examine(mob/user)
+ . = ..()
+ if(!active || !target)
+ return
+ if(coords)
+ . += coords
+
+/obj/item/pinpointer/coordinate/attack_self(mob/living/user)
+ if(active)
+ toggle_on()
+ user.visible_message(span_notice("[user] deactivates [user.p_their()] pinpointer."), span_notice("You deactivate your pinpointer."))
+ return
+
+ var/target_x = input(user, "x coordinate", "Pinpoint") as null|num
+ var/target_y = input(user, "y coordinate", "Pinpoint") as null|num
+ if(!target_x || !target_y || QDELETED(src) || !user || !user.is_holding(src) || user.incapacitated())
+ return
+
+ target = locate(target_x, target_y, user.z)
+ coords = "X:[target_x]|Y:[target_y]"
+ toggle_on()
+ user.visible_message(span_notice("[user] activates [user.p_their()] pinpointer."), span_notice("You activate your pinpointer."))
diff --git a/lobotomy-corp13.dme b/lobotomy-corp13.dme
index 16ba50f799ce..f36f42ce5fd7 100644
--- a/lobotomy-corp13.dme
+++ b/lobotomy-corp13.dme
@@ -3913,6 +3913,7 @@
#include "interface\stylesheet.dm"
#include "interface\skin.dmf"
#include "ModularTegustation\chair_override.dm"
+#include "ModularTegustation\delivery_doors.dm"
#include "ModularTegustation\engineering_bounties.dm"
#include "ModularTegustation\harvestable_gardens.dm"
#include "ModularTegustation\languagebooks.dm"