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b/Assets/Scripts/Networking/NetworkingCharacterAttachment.cs index 7772bfb..1edff0a 100644 --- a/Assets/Scripts/Networking/NetworkingCharacterAttachment.cs +++ b/Assets/Scripts/Networking/NetworkingCharacterAttachment.cs @@ -29,7 +29,7 @@ public enum ButtonEventType { GetButtonDown, GetButtonUp, GetButton } public bool host; //Add the main level names to this array (level 1, level 2, etc.) - private string[] sceneLevelNames = { "Level 1 Final Net", "Level 2 Final", "Level 3 Final" }; + private string[] sceneLevelNames = { "Level 1 Final Net", "Level 2 Final", "Level 3 Final", "Level 4 Final", "Level 5 Final", "Level 6 Final" }; /// /// When inheriting from this class, override the start method and add this base