diff --git a/Assets/Models/Environmental.meta b/Assets/Models/Environmental.meta new file mode 100644 index 0000000..fbe39c6 --- /dev/null +++ b/Assets/Models/Environmental.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d606e014cca2b914fb5841b4ad840b7b +folderAsset: yes +timeCreated: 1487990129 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels.meta b/Assets/Models/Environmental/Levels.meta new file mode 100644 index 0000000..2fc8b63 --- /dev/null +++ b/Assets/Models/Environmental/Levels.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: fe975bae75c261945a6e4126e1014b49 +folderAsset: yes +timeCreated: 1487990142 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1.meta b/Assets/Models/Environmental/Levels/Lvl 1.meta new file mode 100644 index 0000000..59da586 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 3ddc1ced2915ecb4c8ce1a9494deefc3 +folderAsset: yes +timeCreated: 1487990156 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials.meta new file mode 100644 index 0000000..abb9456 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d3cdbf57449e1734bab868eee99d2f7b +folderAsset: yes +timeCreated: 1487990134 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/HallwayALL_oranges5trip.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/HallwayALL_oranges5trip.mat new file mode 100644 index 0000000..a7e1788 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/HallwayALL_oranges5trip.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: HallwayALL_oranges5trip + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/HallwayALL_oranges5trip.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/HallwayALL_oranges5trip.mat.meta new file mode 100644 index 0000000..bacc6f3 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/HallwayALL_oranges5trip.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 73178eb78d5b1e940855becad145c1a5 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_body.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_body.mat new file mode 100644 index 0000000..bcee152 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_body.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30_body + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_body.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_body.mat.meta new file mode 100644 index 0000000..9ba5f5f --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_body.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 68444bf80b4c3d941bcc01f34ff4f102 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_floorlight.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_floorlight.mat new file mode 100644 index 0000000..fd2b364 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_floorlight.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30_floorlight + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_floorlight.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_floorlight.mat.meta new file mode 100644 index 0000000..1d142f5 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_floorlight.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2d0ab3148328f8b468a5fe62ae04ad11 +timeCreated: 1487990136 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.001.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.001.mat new file mode 100644 index 0000000..f73c0f8 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.001.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30_joint.001 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.001.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.001.mat.meta new file mode 100644 index 0000000..369d1f1 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.001.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 33165341b44ee074fbb5f23cadec729f +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.mat new file mode 100644 index 0000000..e8aae88 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30_joint + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.mat.meta new file mode 100644 index 0000000..ca50648 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_joint.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ac14a479fda19824fb0fd7ffc68bbfac +timeCreated: 1487990136 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_light.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_light.mat new file mode 100644 index 0000000..7b494f6 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_light.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30_light + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_light.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_light.mat.meta new file mode 100644 index 0000000..4044ff5 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_light.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e4cf01cd16d269f43a93aff96689df8f +timeCreated: 1487990136 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_walkway.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_walkway.mat new file mode 100644 index 0000000..faefc90 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_walkway.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30_walkway + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_walkway.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_walkway.mat.meta new file mode 100644 index 0000000..8843f3a --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_walkway.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 326155b3947ed814c83cc4902bc538ef +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_window.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_window.mat new file mode 100644 index 0000000..6112336 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_window.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30_window + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_window.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_window.mat.meta new file mode 100644 index 0000000..8879808 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30_window.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 52f3e0a4e51fbc74490d8c74b992c485 +timeCreated: 1487990136 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_body.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_body.mat new file mode 100644 index 0000000..b436a63 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_body.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30up_body + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_body.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_body.mat.meta new file mode 100644 index 0000000..0f3658c --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_body.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4898d11531bbaec419021b074df8d767 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_floorlight.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_floorlight.mat new file mode 100644 index 0000000..c91bbfa --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_floorlight.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30up_floorlight + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_floorlight.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_floorlight.mat.meta new file mode 100644 index 0000000..86429e9 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_floorlight.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bac7b2fe07e99714986cdb2795b33b12 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_joint.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_joint.mat new file mode 100644 index 0000000..2e899ca --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_joint.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30up_joint + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_joint.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_joint.mat.meta new file mode 100644 index 0000000..26309b6 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_joint.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 308fb73852ce45c41a5f6e4e33071a22 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_light.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_light.mat new file mode 100644 index 0000000..a0480f8b --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_light.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30up_light + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_light.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_light.mat.meta new file mode 100644 index 0000000..c2fac20 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_light.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e9589eff2d045074f89b4cff4d4c241a +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_walkway.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_walkway.mat new file mode 100644 index 0000000..df1222d --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_walkway.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30up_walkway + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_walkway.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_walkway.mat.meta new file mode 100644 index 0000000..bd5b715 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_walkway.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 486b5fe34af503448b1e4e928ff0cb69 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_window.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_window.mat new file mode 100644 index 0000000..2bb78a0 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_window.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_30up_window + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_window.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_window.mat.meta new file mode 100644 index 0000000..cd3ad9c --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_30up_window.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f737b8fae96492e4d911aa0cbe1755b1 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_body.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_body.mat new file mode 100644 index 0000000..15ce4f5 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_body.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straight_body + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_body.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_body.mat.meta new file mode 100644 index 0000000..e92283a --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_body.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d3890820a4868f648bd7fff7c6bc1f7b +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_floorlight.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_floorlight.mat new file mode 100644 index 0000000..1dcdc55 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_floorlight.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straight_floorlight + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_floorlight.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_floorlight.mat.meta new file mode 100644 index 0000000..5a3edb7 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_floorlight.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3a6d1a80bf7a8b94fb4d62f5b93ded6f +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_joint.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_joint.mat new file mode 100644 index 0000000..9f46e74 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_joint.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straight_joint + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_joint.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_joint.mat.meta new file mode 100644 index 0000000..7babe1e --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_joint.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 35e5d76083e10934e866acc58eaacb21 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_light.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_light.mat new file mode 100644 index 0000000..1164c51 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_light.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straight_light + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_light.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_light.mat.meta new file mode 100644 index 0000000..b8940f2 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_light.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 96b2b0149a6cc5f4e97e490a126d7d72 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_window.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_window.mat new file mode 100644 index 0000000..143ac6f --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_window.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straight_window + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_window.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_window.mat.meta new file mode 100644 index 0000000..2cd5582 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straight_window.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 198b07aa631852249954ce8a86a609a0 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_body.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_body.mat new file mode 100644 index 0000000..378420d --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_body.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straightup_body + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_body.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_body.mat.meta new file mode 100644 index 0000000..2272aa4 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_body.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b020a2b79facc0b45ab20bfe36a627b6 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_floorlight.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_floorlight.mat new file mode 100644 index 0000000..770f513 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_floorlight.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straightup_floorlight + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_floorlight.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_floorlight.mat.meta new file mode 100644 index 0000000..c0f9b60 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_floorlight.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cd119944a4b9f2d478ce298d68c24571 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_joint.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_joint.mat new file mode 100644 index 0000000..e8d530b --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_joint.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straightup_joint + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_joint.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_joint.mat.meta new file mode 100644 index 0000000..d57b53e --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_joint.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c14fa0c5c952c7b46a86c436626e1663 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_light.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_light.mat new file mode 100644 index 0000000..9911606 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_light.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straightup_light + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_light.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_light.mat.meta new file mode 100644 index 0000000..1c006ad --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_light.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ae714f7c717eba642be4a667f5c9d968 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_walkway.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_walkway.mat new file mode 100644 index 0000000..6677632 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_walkway.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straightup_walkway + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_walkway.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_walkway.mat.meta new file mode 100644 index 0000000..e2ccf9f --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_walkway.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3325f226b21087542a9f0ea71fcd577f +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_window.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_window.mat new file mode 100644 index 0000000..3f4c661 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_window.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Hallway_straightup_window + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_window.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_window.mat.meta new file mode 100644 index 0000000..8694ef8 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Hallway_straightup_window.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 511a55c36d4fcd349b53f702d0f5d0c6 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/LIGHT_ROUNDCEILING.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/LIGHT_ROUNDCEILING.mat new file mode 100644 index 0000000..369a258 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/LIGHT_ROUNDCEILING.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: LIGHT_ROUNDCEILING + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/LIGHT_ROUNDCEILING.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/LIGHT_ROUNDCEILING.mat.meta new file mode 100644 index 0000000..c4a7a68 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/LIGHT_ROUNDCEILING.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7c533c954fd77fa408ed1dbc3e1401c5 +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.013.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.013.mat new file mode 100644 index 0000000..ec2728d --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.013.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Material.013 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.013.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.013.mat.meta new file mode 100644 index 0000000..dd2b241 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.013.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 446dc6a6438f2914da6d23d854890114 +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.014.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.014.mat new file mode 100644 index 0000000..d64ff33 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.014.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Material.014 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.014.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.014.mat.meta new file mode 100644 index 0000000..6dba6ea --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Material.014.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dc3e64736d9eeaf4e94b9378013ef416 +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/No Name.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/No Name.mat new file mode 100644 index 0000000..85e69a7 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/No Name.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: No Name + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/No Name.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/No Name.mat.meta new file mode 100644 index 0000000..1b8cbc6 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/No Name.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 479d8753cd418fb41b70415ad4ac3c28 +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Sheet_walkway.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Sheet_walkway.mat new file mode 100644 index 0000000..a71bb4a --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Sheet_walkway.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Sheet_walkway + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/Sheet_walkway.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Sheet_walkway.mat.meta new file mode 100644 index 0000000..754e57c --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/Sheet_walkway.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 171b76e0a724217489525f8ba9dea1c3 +timeCreated: 1487990135 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.004.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.004.mat new file mode 100644 index 0000000..96fcfe2 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.004.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: body.004 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.004.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.004.mat.meta new file mode 100644 index 0000000..cdb6dd3 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.004.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4c6e6ebd566d10242b8618353ebe65fe +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.mat new file mode 100644 index 0000000..5179cf5 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: body + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.mat.meta new file mode 100644 index 0000000..52c814b --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/body.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c85da6db4f5c15b4db16ff766a02a954 +timeCreated: 1487990136 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_2x2.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_2x2.mat new file mode 100644 index 0000000..84a10fc --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_2x2.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: wall_dampers_2x2 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_2x2.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_2x2.mat.meta new file mode 100644 index 0000000..46e7d21 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_2x2.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e4dbd6d090d89b34ab834cd7e0abf65a +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_6x6.mat b/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_6x6.mat new file mode 100644 index 0000000..91506e6 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_6x6.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: wall_dampers_6x6 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_6x6.mat.meta b/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_6x6.mat.meta new file mode 100644 index 0000000..c3de982 --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/Materials/wall_dampers_6x6.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 30ed5588c9f8423469b3b0085c32f93d +timeCreated: 1487990134 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Environmental/Levels/Lvl 1/level_01_test_03.fbx b/Assets/Models/Environmental/Levels/Lvl 1/level_01_test_03.fbx new file mode 100644 index 0000000..8aa860c Binary files /dev/null and b/Assets/Models/Environmental/Levels/Lvl 1/level_01_test_03.fbx differ diff --git a/Assets/Models/Environmental/Levels/Lvl 1/level_01_test_03.fbx.meta b/Assets/Models/Environmental/Levels/Lvl 1/level_01_test_03.fbx.meta new file mode 100644 index 0000000..8a8887d --- /dev/null +++ b/Assets/Models/Environmental/Levels/Lvl 1/level_01_test_03.fbx.meta @@ -0,0 +1,282 @@ +fileFormatVersion: 2 +guid: d1dd6ed5d4fb854419ec9ccfb88e7877 +timeCreated: 1487990136 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Circle.040 + 100002: Cube.031 + 100004: Cube.032 + 100006: Cube.033 + 100008: Cube.034 + 100010: Cube.035 + 100012: Cube.036 + 100014: Cube.037 + 100016: Cube.038 + 100018: HALLWAY_exitdoor.021 + 100020: HALLWAY_exitdoor.022 + 100022: HALLWAY_exitdoor.023 + 100024: Hallway_straight_body.026 + 100026: Hallway_straight_body.027 + 100028: Hallway_straight_body.028 + 100030: Hallway_straight_body.029 + 100032: Hallway_straight_body.030 + 100034: Hallway_straight_body.031 + 100036: Hallway_straight_body.032 + 100038: Hallway_straight_body.033 + 100040: Hallway_straight_dampers.014 + 100042: Hallway_straight_dampers.015 + 100044: Hallway_straight_dampers.016 + 100046: //RootNode + 100048: Plane.295 + 100050: Plane.296 + 100052: Plane.297 + 100054: Plane.298 + 100056: Plane.299 + 100058: Plane.300 + 100060: Plane.302 + 100062: Plane.303 + 100064: Plane.304 + 100066: Plane.305 + 100068: Plane.306 + 100070: Plane.307 + 100072: Plane.308 + 100074: Plane.309 + 100076: Plane.310 + 100078: Plane.311 + 100080: Plane.312 + 100082: Plane.313 + 400000: Circle.040 + 400002: Cube.031 + 400004: Cube.032 + 400006: Cube.033 + 400008: Cube.034 + 400010: Cube.035 + 400012: Cube.036 + 400014: Cube.037 + 400016: Cube.038 + 400018: HALLWAY_exitdoor.021 + 400020: HALLWAY_exitdoor.022 + 400022: HALLWAY_exitdoor.023 + 400024: Hallway_straight_body.026 + 400026: Hallway_straight_body.027 + 400028: Hallway_straight_body.028 + 400030: Hallway_straight_body.029 + 400032: Hallway_straight_body.030 + 400034: Hallway_straight_body.031 + 400036: Hallway_straight_body.032 + 400038: Hallway_straight_body.033 + 400040: Hallway_straight_dampers.014 + 400042: Hallway_straight_dampers.015 + 400044: Hallway_straight_dampers.016 + 400046: //RootNode + 400048: Plane.295 + 400050: Plane.296 + 400052: Plane.297 + 400054: Plane.298 + 400056: Plane.299 + 400058: Plane.300 + 400060: Plane.302 + 400062: Plane.303 + 400064: Plane.304 + 400066: Plane.305 + 400068: Plane.306 + 400070: Plane.307 + 400072: Plane.308 + 400074: Plane.309 + 400076: Plane.310 + 400078: Plane.311 + 400080: Plane.312 + 400082: Plane.313 + 2300000: Circle.040 + 2300002: Cube.031 + 2300004: Cube.032 + 2300006: Cube.033 + 2300008: Cube.034 + 2300010: Cube.035 + 2300012: Cube.036 + 2300014: Cube.037 + 2300016: Cube.038 + 2300018: HALLWAY_exitdoor.021 + 2300020: HALLWAY_exitdoor.022 + 2300022: HALLWAY_exitdoor.023 + 2300024: Hallway_straight_body.026 + 2300026: Hallway_straight_body.027 + 2300028: Hallway_straight_body.028 + 2300030: Hallway_straight_body.029 + 2300032: Hallway_straight_body.030 + 2300034: Hallway_straight_body.031 + 2300036: Hallway_straight_body.032 + 2300038: Hallway_straight_body.033 + 2300040: Hallway_straight_dampers.014 + 2300042: Hallway_straight_dampers.015 + 2300044: Hallway_straight_dampers.016 + 2300046: Plane.295 + 2300048: Plane.296 + 2300050: Plane.297 + 2300052: Plane.298 + 2300054: Plane.299 + 2300056: Plane.300 + 2300058: Plane.302 + 2300060: Plane.303 + 2300062: Plane.304 + 2300064: Plane.305 + 2300066: Plane.306 + 2300068: Plane.307 + 2300070: Plane.308 + 2300072: Plane.309 + 2300074: Plane.310 + 2300076: Plane.311 + 2300078: Plane.312 + 2300080: Plane.313 + 3300000: Circle.040 + 3300002: Cube.031 + 3300004: Cube.032 + 3300006: Cube.033 + 3300008: Cube.034 + 3300010: Cube.035 + 3300012: Cube.036 + 3300014: Cube.037 + 3300016: Cube.038 + 3300018: HALLWAY_exitdoor.021 + 3300020: HALLWAY_exitdoor.022 + 3300022: HALLWAY_exitdoor.023 + 3300024: Hallway_straight_body.026 + 3300026: Hallway_straight_body.027 + 3300028: Hallway_straight_body.028 + 3300030: Hallway_straight_body.029 + 3300032: Hallway_straight_body.030 + 3300034: Hallway_straight_body.031 + 3300036: Hallway_straight_body.032 + 3300038: Hallway_straight_body.033 + 3300040: Hallway_straight_dampers.014 + 3300042: Hallway_straight_dampers.015 + 3300044: Hallway_straight_dampers.016 + 3300046: Plane.295 + 3300048: Plane.296 + 3300050: Plane.297 + 3300052: Plane.298 + 3300054: Plane.299 + 3300056: Plane.300 + 3300058: Plane.302 + 3300060: Plane.303 + 3300062: Plane.304 + 3300064: Plane.305 + 3300066: Plane.306 + 3300068: Plane.307 + 3300070: Plane.308 + 3300072: Plane.309 + 3300074: Plane.310 + 3300076: Plane.311 + 3300078: Plane.312 + 3300080: Plane.313 + 4300000: Plane.313 + 4300002: Cube.038 + 4300004: Cube.037 + 4300006: Cube.036 + 4300008: Hallway_straight_body.033 + 4300010: Cube.035 + 4300012: Circle.040 + 4300014: Plane.312 + 4300016: Plane.311 + 4300018: Hallway_straight_dampers.016 + 4300020: Hallway_straight_body.032 + 4300022: Cube.034 + 4300024: Plane.310 + 4300026: Plane.309 + 4300028: Cube.033 + 4300030: Plane.308 + 4300032: Plane.307 + 4300034: Cube.032 + 4300036: Plane.306 + 4300038: Plane.305 + 4300040: Plane.304 + 4300042: Plane.303 + 4300044: Hallway_straight_body.031 + 4300046: Cube.031 + 4300048: Hallway_straight_body.030 + 4300050: Hallway_straight_dampers.015 + 4300052: Plane.302 + 4300054: Plane.300 + 4300056: Plane.299 + 4300058: Hallway_straight_body.029 + 4300060: Hallway_straight_dampers.014 + 4300062: Hallway_straight_body.028 + 4300064: Hallway_straight_body.027 + 4300066: HALLWAY_exitdoor.022 + 4300068: HALLWAY_exitdoor.021 + 4300070: Hallway_straight_body.026 + 4300072: Plane.298 + 4300074: Plane.297 + 4300076: Plane.296 + 4300078: Plane.295 + 4300080: HALLWAY_exitdoor.023 + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Overseer/FlickMovement.prefab b/Assets/Prefabs/Overseer/FlickMovement.prefab new file mode 100644 index 0000000..0c76aab --- /dev/null +++ b/Assets/Prefabs/Overseer/FlickMovement.prefab @@ -0,0 +1,313 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1830017971412006} + m_IsPrefabParent: 1 +--- !u!1 &1044968615810960 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4350557189924852} + - component: {fileID: 33751530375945692} + - component: {fileID: 135019880983635216} + - component: {fileID: 23617945899018172} + - component: {fileID: 114788272907068226} + m_Layer: 0 + m_Name: Top + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1360254858483806 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4450690481035030} + - component: {fileID: 33601997053726454} + - component: {fileID: 135904713764849464} + - component: {fileID: 23952280913918642} + m_Layer: 0 + m_Name: Pivot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1693157006380328 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4146509561214380} + - component: {fileID: 33549689220851154} + - component: {fileID: 135651673106739900} + - component: {fileID: 23703204505261568} + - component: {fileID: 114318649732970732} + m_Layer: 0 + m_Name: Bottom + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1830017971412006 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4643250193876578} + m_Layer: 0 + m_Name: FlickMovement + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4146509561214380 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1693157006380328} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.1, y: 0, z: 0} + m_LocalScale: {x: 0.013140919, y: 0.030172836, z: 0.013140906} + m_Children: [] + m_Father: {fileID: 4643250193876578} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4350557189924852 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1044968615810960} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.1, y: 0, z: 0} + m_LocalScale: {x: 0.013140919, y: 0.030172836, z: 0.013140906} + m_Children: [] + m_Father: {fileID: 4643250193876578} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4450690481035030 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1360254858483806} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.025187885, y: 0.057833854, z: 0.025187865} + m_Children: [] + m_Father: {fileID: 4643250193876578} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4643250193876578 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1830017971412006} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4350557189924852} + - {fileID: 4450690481035030} + - {fileID: 4146509561214380} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23617945899018172 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1044968615810960} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: e29c119323bf0134881359271f608ebc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!23 &23703204505261568 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1693157006380328} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: e29c119323bf0134881359271f608ebc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!23 &23952280913918642 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1360254858483806} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 9e53f96e4237bfe4eb2ceae2a9a73f8b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!33 &33549689220851154 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1693157006380328} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!33 &33601997053726454 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1360254858483806} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!33 &33751530375945692 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1044968615810960} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &114318649732970732 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1693157006380328} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0f7c9ae4545cc314fab2360115fc7617, type: 3} + m_Name: + m_EditorClassIdentifier: + target: {fileID: 0} +--- !u!114 &114788272907068226 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1044968615810960} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0f7c9ae4545cc314fab2360115fc7617, type: 3} + m_Name: + m_EditorClassIdentifier: + target: {fileID: 0} +--- !u!135 &135019880983635216 +SphereCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1044968615810960} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!135 &135651673106739900 +SphereCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1693157006380328} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!135 &135904713764849464 +SphereCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1360254858483806} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/Prefabs/Overseer/FlickMovement.prefab.meta b/Assets/Prefabs/Overseer/FlickMovement.prefab.meta new file mode 100644 index 0000000..71d100f --- /dev/null +++ b/Assets/Prefabs/Overseer/FlickMovement.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8fe87bbe69c26604eb07b8e42a18c14b +timeCreated: 1487991359 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scene/Level 1.unity b/Assets/Scene/Level 1.unity new file mode 100644 index 0000000..e163cd5 --- /dev/null +++ b/Assets/Scene/Level 1.unity @@ -0,0 +1,1980 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 7 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} +--- !u!157 &4 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 7 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_TemporalCoherenceThreshold: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 4 + m_Resolution: 1 + m_BakeResolution: 50 + m_TextureWidth: 1024 + m_TextureHeight: 1024 + m_AO: 1 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 0 + m_DirectLightInLightProbes: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_LightingDataAsset: {fileID: 0} + m_RuntimeCPUUsage: 25 +--- !u!196 &5 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666666 + accuratePlacement: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &32504829 stripped +GameObject: + m_PrefabParentObject: {fileID: 100014, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + m_PrefabInternal: {fileID: 1548295880} +--- !u!4 &32504830 stripped +Transform: + m_PrefabParentObject: {fileID: 400014, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + m_PrefabInternal: {fileID: 1548295880} +--- !u!114 &32504831 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 32504829} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1a168b0cb6de63f408ec16c8a84fe032, type: 3} + m_Name: + m_EditorClassIdentifier: + pivot: {fileID: 1172331381} + startingTarget: 0 +--- !u!1 &55465488 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 55465492} + - component: {fileID: 55465491} + - component: {fileID: 55465490} + - component: {fileID: 55465489} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &55465489 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 55465488} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!64 &55465490 +MeshCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 55465488} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!33 &55465491 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 55465488} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &55465492 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 55465488} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.10073341, y: 0.23129368, z: 0.10073328} + m_Children: [] + m_Father: {fileID: 1026078390} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &69253478 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 69253479} + - component: {fileID: 69253482} + - component: {fileID: 69253481} + - component: {fileID: 69253480} + m_Layer: 13 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &69253479 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 69253478} + m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.51081026, y: 0.17350157, z: 0.3503632} + m_LocalScale: {x: 0.3463842, y: 0.4725621, z: 0.025187908} + m_Children: [] + m_Father: {fileID: 1026078390} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!23 &69253480 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 69253478} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &69253481 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 69253478} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &69253482 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 69253478} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &172702337 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 172702339} + - component: {fileID: 172702338} + m_Layer: 0 + m_Name: Point light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &172702338 +Light: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 172702337} + m_Enabled: 1 + serializedVersion: 7 + m_Type: 2 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_Lightmapping: 4 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &172702339 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 172702337} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 102.62, y: 8.17, z: -20.75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &248372707 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 248372708} + - component: {fileID: 248372711} + - component: {fileID: 248372710} + - component: {fileID: 248372709} + m_Layer: 13 + m_Name: Cube (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &248372708 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 248372707} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.006045092, y: 0.17350157, z: 0.49821597} + m_LocalScale: {x: 1.0420377, y: 0.4725621, z: 0.025187865} + m_Children: [] + m_Father: {fileID: 1026078390} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &248372709 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 248372707} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &248372710 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 248372707} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &248372711 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 248372707} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &439236933 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 439236934} + - component: {fileID: 439236938} + - component: {fileID: 439236937} + - component: {fileID: 439236936} + - component: {fileID: 439236935} + m_Layer: 11 + m_Name: Gate + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &439236934 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 439236933} + m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.52000046, y: 0, z: 0} + m_LocalScale: {x: 14.722873, y: 8.17103, z: 1.3953414} + m_Children: [] + m_Father: {fileID: 483950647} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!54 &439236935 +Rigidbody: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 439236933} + serializedVersion: 2 + m_Mass: 1000 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 112 + m_CollisionDetection: 0 +--- !u!23 &439236936 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 439236933} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: a057876b2689fd34d8e2f724f10f6158, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &439236937 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 439236933} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &439236938 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 439236933} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &483950646 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 483950647} + - component: {fileID: 483950648} + - component: {fileID: 483950649} + m_Layer: 11 + m_Name: DoorGreen + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &483950647 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 483950646} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.5581635, y: 0.17052889, z: -0.01234206} + m_LocalScale: {x: 0.025187885, y: 0.057833854, z: 0.025187865} + m_Children: + - {fileID: 439236934} + m_Father: {fileID: 1026078390} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &483950648 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 483950646} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: f556b40d8152f1e40857ccbd2761d6cb, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 +--- !u!114 &483950649 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 483950646} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 72fee860603c4b6448a0d249e6ab82c8, type: 3} + m_Name: + m_EditorClassIdentifier: + mesh: {fileID: 439236933} + isTimed: 0 + pressurePlates: [] + timer: 0 + openByDefault: 0 +--- !u!1001 &578317977 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1829862481} + m_Modifications: + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.x + value: -0.00354 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.y + value: 0.00043 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.z + value: 0.0093 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.x + value: 0.000000029802319 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.y + value: 0.0000000074505797 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.z + value: 0.6584244 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.w + value: 0.75264686 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.x + value: 0.020968903 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.y + value: 0.020783588 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.z + value: 0.009999997 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalEulerAnglesHint.z + value: 82.36 + objectReference: {fileID: 0} + - target: {fileID: 114788272907068226, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + propertyPath: target + value: + objectReference: {fileID: 32504831} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + m_IsPrefabParent: 0 +--- !u!4 &578317978 stripped +Transform: + m_PrefabParentObject: {fileID: 4450690481035030, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + m_PrefabInternal: {fileID: 578317977} +--- !u!1 &596091128 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 596091129} + - component: {fileID: 596091133} + - component: {fileID: 596091132} + - component: {fileID: 596091131} + - component: {fileID: 596091130} + m_Layer: 11 + m_Name: Gate + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &596091129 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 596091128} + m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.52000046, y: 0, z: 0} + m_LocalScale: {x: 14.722873, y: 8.17103, z: 1.3953414} + m_Children: [] + m_Father: {fileID: 1737758948} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!54 &596091130 +Rigidbody: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 596091128} + serializedVersion: 2 + m_Mass: 1000 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 112 + m_CollisionDetection: 0 +--- !u!23 &596091131 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 596091128} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4c917f832804b5d40a43c958ed1f75a7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &596091132 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 596091128} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &596091133 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 596091128} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &636719247 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4651718819711114, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + propertyPath: m_LocalPosition.x + value: -20.834312 + objectReference: {fileID: 0} + - target: {fileID: 4651718819711114, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + propertyPath: m_LocalPosition.y + value: -5.7918625 + objectReference: {fileID: 0} + - target: {fileID: 4651718819711114, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + propertyPath: m_LocalPosition.z + value: 12.282322 + objectReference: {fileID: 0} + - target: {fileID: 4651718819711114, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4651718819711114, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4651718819711114, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4651718819711114, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4651718819711114, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 114974002050963904, guid: fd0035f23b790bc44bc16f68cae2a703, + type: 2} + propertyPath: controllablesX.Array.data[0] + value: + objectReference: {fileID: 1737758947} + - target: {fileID: 114974002050963904, guid: fd0035f23b790bc44bc16f68cae2a703, + type: 2} + propertyPath: controllablesA.Array.data[0] + value: + objectReference: {fileID: 483950646} + - target: {fileID: 114827129578650358, guid: fd0035f23b790bc44bc16f68cae2a703, + type: 2} + propertyPath: pointer + value: + objectReference: {fileID: 0} + - target: {fileID: 114827129578650358, guid: fd0035f23b790bc44bc16f68cae2a703, + type: 2} + propertyPath: verticalAxis + value: Vertical Dpad Overseer + objectReference: {fileID: 0} + - target: {fileID: 114827129578650358, guid: fd0035f23b790bc44bc16f68cae2a703, + type: 2} + propertyPath: horizontalAxis + value: Horizontal Dpad Overseer + objectReference: {fileID: 0} + - target: {fileID: 114827129578650358, guid: fd0035f23b790bc44bc16f68cae2a703, + type: 2} + propertyPath: speed + value: 0.1 + objectReference: {fileID: 0} + m_RemovedComponents: + - {fileID: 114827129578650358, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + m_ParentPrefab: {fileID: 100100000, guid: fd0035f23b790bc44bc16f68cae2a703, type: 2} + m_IsPrefabParent: 0 +--- !u!1001 &679129327 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 843517910} + m_Modifications: + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224295921807954936, guid: cb6030357059aed43adc22a45757549d, + type: 2} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: cb6030357059aed43adc22a45757549d, type: 2} + m_IsPrefabParent: 0 +--- !u!1001 &821231702 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1548295881} + m_Modifications: + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.z + value: 0.00947 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.x + value: 0.01 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.y + value: 0.01 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.z + value: 0.01 + objectReference: {fileID: 0} + - target: {fileID: 4350557189924852, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.y + value: 0.1 + objectReference: {fileID: 0} + - target: {fileID: 4350557189924852, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.y + value: -0.1 + objectReference: {fileID: 0} + - target: {fileID: 114318649732970732, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + propertyPath: target + value: + objectReference: {fileID: 1548295883} + - target: {fileID: 114788272907068226, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + propertyPath: target + value: + objectReference: {fileID: 32504831} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + m_IsPrefabParent: 0 +--- !u!1001 &843517909 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_LocalPosition.x + value: 105.585 + objectReference: {fileID: 0} + - target: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_LocalPosition.y + value: 6.7 + objectReference: {fileID: 0} + - target: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_LocalPosition.z + value: -19.231 + objectReference: {fileID: 0} + - target: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 1726243983663172, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + propertyPath: m_TagString + value: PlayerGround + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 672e1fcb550560842b0bcbf854f86526, type: 2} + m_IsPrefabParent: 0 +--- !u!4 &843517910 stripped +Transform: + m_PrefabParentObject: {fileID: 4015382092279680, guid: 672e1fcb550560842b0bcbf854f86526, + type: 2} + m_PrefabInternal: {fileID: 843517909} +--- !u!1 &899852118 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 899852122} + - component: {fileID: 899852121} + - component: {fileID: 899852120} + - component: {fileID: 899852119} + m_Layer: 13 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &899852119 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 899852118} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &899852120 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 899852118} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &899852121 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 899852118} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &899852122 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 899852118} + m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.51131403, y: 0.17350157, z: -0.002518784} + m_LocalScale: {x: 1.0029613, y: 0.4725621, z: 0.025187898} + m_Children: [] + m_Father: {fileID: 1026078390} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!1001 &949896771 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4962955745900804, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4962955745900804, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4962955745900804, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4962955745900804, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4962955745900804, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4962955745900804, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4962955745900804, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4962955745900804, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 1f5a5c2f5a2e05644b7560c9e2f70755, type: 2} + m_IsPrefabParent: 0 +--- !u!4 &1015293089 stripped +Transform: + m_PrefabParentObject: {fileID: 4450690481035030, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + m_PrefabInternal: {fileID: 1649835970} +--- !u!1 &1026078389 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1026078390} + - component: {fileID: 1026078394} + - component: {fileID: 1026078393} + - component: {fileID: 1026078392} + - component: {fileID: 1026078391} + m_Layer: 0 + m_Name: NewAreaCube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &1026078390 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1026078389} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 39.701626, y: 17.29091, z: 39.70166} + m_Children: + - {fileID: 55465492} + - {fileID: 483950647} + - {fileID: 1737758948} + - {fileID: 1542782284} + - {fileID: 899852122} + - {fileID: 2019267325} + - {fileID: 69253479} + - {fileID: 248372708} + - {fileID: 1261042618} + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1026078391 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1026078389} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1a168b0cb6de63f408ec16c8a84fe032, type: 3} + m_Name: + m_EditorClassIdentifier: + pivot: {fileID: 1015293089} + startingTarget: 1 +--- !u!23 &1026078392 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1026078389} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &1026078393 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1026078389} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.95, y: 0.95, z: 0.95} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1026078394 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1026078389} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1172331380 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 32504830} + m_Modifications: + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.z + value: 0.00905 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.x + value: 0.000000029802326 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.y + value: -0.00000005960465 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.z + value: 0.6104708 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.w + value: 0.7920388 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.x + value: 0.01 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.y + value: 0.01 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalScale.z + value: 0.01 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.y + value: -0.197 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 4350557189924852, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.y + value: 0.485 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalEulerAnglesHint.z + value: 75.247 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.x + value: -0.524 + objectReference: {fileID: 0} + - target: {fileID: 4350557189924852, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.x + value: -0.136 + objectReference: {fileID: 0} + - target: {fileID: 4350557189924852, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.x + value: -0.000000013227671 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.y + value: 0.000000015277152 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.z + value: 0.16121876 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.w + value: 0.9869187 + objectReference: {fileID: 0} + - target: {fileID: 4146509561214380, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalEulerAnglesHint.z + value: 18.555 + objectReference: {fileID: 0} + - target: {fileID: 114318649732970732, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + propertyPath: target + value: + objectReference: {fileID: 1548295883} + - target: {fileID: 114788272907068226, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + propertyPath: target + value: + objectReference: {fileID: 1829862482} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + m_IsPrefabParent: 0 +--- !u!4 &1172331381 stripped +Transform: + m_PrefabParentObject: {fileID: 4450690481035030, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + m_PrefabInternal: {fileID: 1172331380} +--- !u!4 &1261042618 stripped +Transform: + m_PrefabParentObject: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + m_PrefabInternal: {fileID: 1649835970} +--- !u!1 &1542782280 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1542782284} + - component: {fileID: 1542782283} + - component: {fileID: 1542782282} + - component: {fileID: 1542782281} + m_Layer: 13 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &1542782281 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1542782280} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &1542782282 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1542782280} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1542782283 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1542782280} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1542782284 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1542782280} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.006045092, y: 0.17350157, z: -0.506} + m_LocalScale: {x: 1.0179858, y: 0.4725621, z: 0.025187865} + m_Children: [] + m_Father: {fileID: 1026078390} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1548295880 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 400046, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_LocalPosition.x + value: 101.8 + objectReference: {fileID: 0} + - target: {fileID: 400046, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400046, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400046, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400046, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400046, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400046, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400046, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 100006, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_Name + value: First Room + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 400002, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 400006, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2300006, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 100016, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_Layer + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 100012, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_Layer + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 100014, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_Layer + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 100014, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_Name + value: Second Room + objectReference: {fileID: 0} + - target: {fileID: 400012, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 7 + objectReference: {fileID: 0} + - target: {fileID: 400008, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 400010, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 400014, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 100002, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + propertyPath: m_Name + value: Third Room + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + m_IsPrefabParent: 0 +--- !u!4 &1548295881 stripped +Transform: + m_PrefabParentObject: {fileID: 400006, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + m_PrefabInternal: {fileID: 1548295880} +--- !u!1 &1548295882 stripped +GameObject: + m_PrefabParentObject: {fileID: 100006, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + m_PrefabInternal: {fileID: 1548295880} +--- !u!114 &1548295883 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1548295882} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1a168b0cb6de63f408ec16c8a84fe032, type: 3} + m_Name: + m_EditorClassIdentifier: + pivot: {fileID: 1923073443} + startingTarget: 1 +--- !u!64 &1548295884 +MeshCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1548295882} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300028, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} +--- !u!1001 &1649835970 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1026078390} + m_Modifications: + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4643250193876578, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + propertyPath: m_RootOrder + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 114318649732970732, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + propertyPath: target + value: + objectReference: {fileID: 1026078391} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 8fe87bbe69c26604eb07b8e42a18c14b, type: 2} + m_IsPrefabParent: 0 +--- !u!1 &1737758947 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1737758948} + - component: {fileID: 1737758949} + - component: {fileID: 1737758950} + m_Layer: 11 + m_Name: DoorBlue + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1737758948 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1737758947} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.594686, y: 0.17052889, z: -0.01234206} + m_LocalScale: {x: 0.025187885, y: 0.057833854, z: 0.025187865} + m_Children: + - {fileID: 596091129} + m_Father: {fileID: 1026078390} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &1737758949 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1737758947} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: f556b40d8152f1e40857ccbd2761d6cb, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 +--- !u!114 &1737758950 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1737758947} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 72fee860603c4b6448a0d249e6ab82c8, type: 3} + m_Name: + m_EditorClassIdentifier: + mesh: {fileID: 596091128} + isTimed: 0 + pressurePlates: [] + timer: 0 + openByDefault: 0 +--- !u!1 &1829862480 stripped +GameObject: + m_PrefabParentObject: {fileID: 100002, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + m_PrefabInternal: {fileID: 1548295880} +--- !u!4 &1829862481 stripped +Transform: + m_PrefabParentObject: {fileID: 400002, guid: d1dd6ed5d4fb854419ec9ccfb88e7877, type: 3} + m_PrefabInternal: {fileID: 1548295880} +--- !u!114 &1829862482 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1829862480} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1a168b0cb6de63f408ec16c8a84fe032, type: 3} + m_Name: + m_EditorClassIdentifier: + pivot: {fileID: 578317978} + startingTarget: 0 +--- !u!4 &1923073443 stripped +Transform: + m_PrefabParentObject: {fileID: 4450690481035030, guid: 8fe87bbe69c26604eb07b8e42a18c14b, + type: 2} + m_PrefabInternal: {fileID: 821231702} +--- !u!1 &2019267321 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2019267325} + - component: {fileID: 2019267324} + - component: {fileID: 2019267323} + - component: {fileID: 2019267322} + m_Layer: 13 + m_Name: Cube (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &2019267322 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2019267321} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &2019267323 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2019267321} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &2019267324 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2019267321} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2019267325 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2019267321} + m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.51383287, y: 0.17350157, z: -0.3624534} + m_LocalScale: {x: 0.31466392, y: 0.4725621, z: 0.025187898} + m_Children: [] + m_Father: {fileID: 1026078390} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!1001 &2071188593 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalPosition.x + value: 103.93 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalPosition.y + value: 9.37 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalPosition.z + value: -20.56 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalRotation.x + value: 0.6003833 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalRotation.y + value: 0.3951368 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalRotation.z + value: -0.3978797 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalRotation.w + value: 0.5701742 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114630475340081652, guid: 0537e9a616f190341a12297467c884f9, + type: 2} + propertyPath: target + value: + objectReference: {fileID: 1026078391} + - target: {fileID: 114691172304608390, guid: 0537e9a616f190341a12297467c884f9, + type: 2} + propertyPath: followTarget + value: + objectReference: {fileID: 55465492} + - target: {fileID: 114630475340081652, guid: 0537e9a616f190341a12297467c884f9, + type: 2} + propertyPath: horizontalAxis + value: Horizontal Overseer + objectReference: {fileID: 0} + - target: {fileID: 114630475340081652, guid: 0537e9a616f190341a12297467c884f9, + type: 2} + propertyPath: verticalAxis + value: Vertical Overseer + objectReference: {fileID: 0} + - target: {fileID: 20381820468505122, guid: 0537e9a616f190341a12297467c884f9, + type: 2} + propertyPath: m_CullingMask.m_Bits + value: 4294934527 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalEulerAnglesHint.x + value: 87.54201 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalEulerAnglesHint.y + value: -140.695 + objectReference: {fileID: 0} + - target: {fileID: 4169482997131992, guid: 0537e9a616f190341a12297467c884f9, type: 2} + propertyPath: m_LocalEulerAnglesHint.z + value: -208.928 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 0537e9a616f190341a12297467c884f9, type: 2} + m_IsPrefabParent: 0 +--- !u!1 &2124375592 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2124375594} + - component: {fileID: 2124375593} + m_Layer: 0 + m_Name: Directional light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &2124375593 +Light: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2124375592} + m_Enabled: 1 + serializedVersion: 7 + m_Type: 1 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_Lightmapping: 1 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &2124375594 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2124375592} + m_LocalRotation: {x: 0.16401796, y: 0.8044718, z: -0.2594727, w: 0.50852466} + m_LocalPosition: {x: -7.3919506, y: 56.83017, z: 187.52367} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scene/Level 1.unity.meta b/Assets/Scene/Level 1.unity.meta new file mode 100644 index 0000000..e7df0cb --- /dev/null +++ b/Assets/Scene/Level 1.unity.meta @@ -0,0 +1,4 @@ +fileFormatVersion: 2 +guid: 759c4e478c9f984489fd3a6ba22a63ea +DefaultImporter: + userData: diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index b559b37..7d39ecd 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -35,7 +35,7 @@ TagManager: - TimeParadoxCollider - Boundaries - Player - - + - Overseer Hidden Environment - - -