diff --git a/Assets/Prefabs/Ground Characters/Puppy/Puppy.prefab b/Assets/Prefabs/Ground Characters/Puppy/Puppy.prefab index acef3fc..1b94ff6 100644 --- a/Assets/Prefabs/Ground Characters/Puppy/Puppy.prefab +++ b/Assets/Prefabs/Ground Characters/Puppy/Puppy.prefab @@ -529,7 +529,6 @@ GameObject: serializedVersion: 5 m_Component: - component: {fileID: 4946396585377140} - - component: {fileID: 95419154184122498} m_Layer: 0 m_Name: Labrador_Pet_animation_12kpoly_05 m_TagString: Untagged @@ -1519,8 +1518,8 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1324764088501468} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} - m_LocalPosition: {x: -39, y: 0.5000001, z: -10.500709} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalPosition: {x: -21.56, y: 0.5000001, z: -19.67} + m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} m_Children: - {fileID: 4946396585377140} - {fileID: 4361881870634254} @@ -1900,23 +1899,6 @@ Rigidbody: m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 ---- !u!95 &95419154184122498 -Animator: - serializedVersion: 3 - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1586544419648674} - m_Enabled: 1 - m_Avatar: {fileID: 9000000, guid: d4ba5dba1db181c4e844e7bfba520a10, type: 3} - m_Controller: {fileID: 0} - m_CullingMode: 1 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 --- !u!95 &95499726108049332 Animator: serializedVersion: 3 @@ -1924,7 +1906,7 @@ Animator: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1324764088501468} - m_Enabled: 0 + m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: d4ba5dba1db181c4e844e7bfba520a10, type: 3} m_Controller: {fileID: 9100000, guid: f65cb167df694e843801816c718f10cb, type: 2} m_CullingMode: 1 @@ -2278,7 +2260,7 @@ NavMeshAgent: m_GameObject: {fileID: 1324764088501468} m_Enabled: 1 m_Radius: 0.5 - m_Speed: 1 + m_Speed: 2 m_Acceleration: 15 avoidancePriority: 50 m_AngularSpeed: 120