You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Running bevy's system order ambiguities detection reports several ambiguities:
2024-06-20T08:59:49.675123Z WARN bevy_ecs::schedule::schedule: Schedule PostUpdate has ambiguities.
8 pairs of systems with conflicting data access have indeterminate execution order. Consider adding `before`, `after`, or `ambiguous_with` relationships between these:
-- bevy_pbr::light::add_clusters (in set AddClusters) and bevy_render::camera::camera::camera_system<bevy_render::camera::projection::PerspectiveProjection> (in set CameraUpdateSystem)
conflict on: ["bevy_render::camera::camera::Camera"]
-- bevy_pbr::light::add_clusters (in set AddClusters) and bevy_render::camera::camera::camera_system<bevy_render::camera::projection::OrthographicProjection> (in set CameraUpdateSystem)
conflict on: ["bevy_render::camera::camera::Camera"]
-- bevy_pbr::light::add_clusters (in set AddClusters) and bevy_render::camera::camera::camera_system<bevy_render::camera::projection::Projection> (in set CameraUpdateSystem)
conflict on: ["bevy_render::camera::camera::Camera"]
-- bevy_render::camera::camera::camera_system<bevy_render::camera::projection::PerspectiveProjection> (in set CameraUpdateSystem) and bevy_egui::systems::process_output_system (in set ProcessOutput)
conflict on: ["bevy_window::window::Window"]
-- bevy_render::camera::camera::camera_system<bevy_render::camera::projection::OrthographicProjection> (in set CameraUpdateSystem) and bevy_egui::systems::process_output_system (in set ProcessOutput)
conflict on: ["bevy_window::window::Window"]
-- bevy_render::camera::camera::camera_system<bevy_render::camera::projection::Projection> (in set CameraUpdateSystem) and bevy_egui::systems::process_output_system (in set ProcessOutput)
conflict on: ["bevy_window::window::Window"]
-- bevy_winit::accessibility::update_accessibility_nodes (in set Update) and bevy_egui::systems::process_output_system (in set ProcessOutput)
conflict on: ["bevy_window::window::Window"]
-- bevy_egui::systems::process_output_system (in set ProcessOutput) and bevy_window::system::exit_on_all_closed
conflict on: ["bevy_window::window::Window"]
Hi, thanks for bringing this to attention! I just double-checked: it seems that we aren't using the process_output_system system in a way that would have some undesired effects because of inconsistent ordering. The only way we access the Window component is to set a cursor for it (if I haven't missed anything).
So I guess we can just put .ambiguous_with(...) and call it a day?
Running bevy's system order ambiguities detection reports several ambiguities:
(detected while working on dimforge/bevy_rapier#536 )
The text was updated successfully, but these errors were encountered: