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Thanks so much for this crate! It has been very useful in creating my 100% Rust projects.
One limitation which is pretty glaring is the lack of web touch support. I am happy to take a stab fixing this bug, but aren't quite sure where to start. The example supports touch (tested on iOS Safari iPad/iPhone) but is using bevy 0.8 and bevy_egui 0.15, much to old for me. https://github.com/mvlabat/bevy_egui_web_showcase
The web version works with mouse on my MacBook, but pressing on my iOS devices doesn't give any response from the ui. If I connect my mouse to my iPad (advanced I know!) it works fine, but obviously I want normal touch interactions to work.
Any pointers / fixes (internal or other crates) are appreciated!
The text was updated successfully, but these errors were encountered:
Thanks so much for this crate! It has been very useful in creating my 100% Rust projects.
One limitation which is pretty glaring is the lack of web touch support. I am happy to take a stab fixing this bug, but aren't quite sure where to start. The example supports touch (tested on iOS Safari iPad/iPhone) but is using
bevy 0.8
andbevy_egui 0.15
, much to old for me.https://github.com/mvlabat/bevy_egui_web_showcase
You can view my project's web release here: https://caleb-msrc-q11.netlify.app
(source: https://github.com/ActuallyHappening/ChessBois/tree/master)
The web version works with mouse on my MacBook, but pressing on my iOS devices doesn't give any response from the ui. If I connect my mouse to my iPad (advanced I know!) it works fine, but obviously I want normal touch interactions to work.
Any pointers / fixes (internal or other crates) are appreciated!
The text was updated successfully, but these errors were encountered: