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build.ninja
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cflags = -Wno-nonportable-include-path -Wno-microsoft-include $
-Iinclude
builddir = build
rule cc
command = clang -MMD -MT $out -MF $out.d $cflags -c $in -o $out
description = CXX $out
depfile = $out.d
deps = gcc
rule ar
command = llvm-ar crs $out $in
description = AR $out
build $builddir/Common.o: cc binding/Common.cc
build $builddir/Plugin.o: cc binding/Plugin.cc
build $builddir/Actor.o: cc binding/Actor.cc
build $builddir/Boost.o: cc binding/Boost.cc
build $builddir/BoostPickup.o: cc binding/BoostPickup.cc
build $builddir/Car.o: cc binding/Car.cc
build $builddir/CVar.o: cc binding/CVar.cc
build $builddir/CVarManager.o: cc binding/CVarManager.cc
build $builddir/Game.o: cc binding/Game.cc
build $builddir/PlayerReplicationInfo.o: cc binding/PlayerReplicationInfo.cc
build $builddir/Pri.o: cc binding/Pri.cc
build $builddir/PriX.o: cc binding/PriX.cc
build $builddir/Server.o: cc binding/Server.cc
build $builddir/TeamInfo.o: cc binding/TeamInfo.cc
build $builddir/Vehicle.o: cc binding/Vehicle.cc
build lib/bmrs.lib: ar $builddir/Common.o $builddir/Plugin.o $
$builddir/Actor.o $builddir/Boost.o $builddir/BoostPickup.o $builddir/Car.o $builddir/CVar.o $builddir/CVarManager.o $
$builddir/Game.o $builddir/PlayerReplicationInfo.o $builddir/Pri.o $builddir/PriX.o $builddir/Server.o $builddir/TeamInfo.o $
$builddir/Vehicle.o
default lib/bmrs.lib