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client.go
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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
// "bytes"
"log"
"net/http"
"time"
"github.com/gorilla/websocket"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 512
)
var (
newline = []byte{'\n'}
space = []byte{' '}
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
// Client is a middleman between the websocket connection and the hub.
type Client struct {
hub *Hub
// The websocket connection.
conn *websocket.Conn
// Buffered channel of outbound messages.
send chan Message
room string
//
joinRoom chan string
leaveRoom chan string
}
// readPump pumps messages from the websocket connection to the hub.
//
// The application runs readPump in a per-connection goroutine. The application
// ensures that there is at most one reader on a connection by executing all
// reads from this goroutine.
func (c *Client) readPump() {
defer func() {
c.hub.unregister <- c
c.conn.Close()
}()
c.conn.SetReadLimit(maxMessageSize)
c.conn.SetReadDeadline(time.Now().Add(pongWait))
c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
// _, message, err := c.conn.ReadMessage()
var message Message
err := c.conn.ReadJSON(&message)
// s := string(message)
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
log.Printf("error: %v", err)
}
break
}
// message = bytes.TrimSpace(bytes.Replace(message, newline, space, -1))
// log.Println(message)
// join room
if message.Type == 1 {
c.hub.registerRoom <- c
} else if message.Type == 3 {
c.hub.leaveRoom <- c
// message send to private room
} else if message.Type == 5 {
msg := Message{Type: 6, RoomID: c.room, Message: message.Message}
clientMessage := &ClientRoomMessage{Client: c, Message: msg}
c.hub.broadcastRoom <- clientMessage
} else if message.Type == 7 {
clientMessage := &ClientRoomMessage{Client: c, Message: message}
c.hub.joinRoom <- clientMessage
} else if message.Type == 9 {
// if user haven't joined any room -> quick join
if c.room == "" {
clientMessage := &ClientRoomMessage{Client: c, Message: message}
c.hub.joinRoomQuickly <- clientMessage
} else {
msg := Message{Type: 10, Message: "you are not available for room"}
c.send <- msg
}
} else {
c.hub.broadcast <- message
}
}
}
// writePump pumps messages from the hub to the websocket connection.
//
// A goroutine running writePump is started for each connection. The
// application ensures that there is at most one writer to a connection by
// executing all writes from this goroutine.
func (c *Client) writePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.conn.Close()
}()
for {
select {
case message, ok := <-c.send:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
// The hub closed the channel.
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
// w, err := c.conn.NextWriter(websocket.TextMessage)
// if err != nil {
// return
// }
// w.Write(message)
err := c.conn.WriteJSON(message)
if err != nil {
return
}
// Add queued chat messages to the current websocket message.
n := len(c.send)
for i := 0; i < n; i++ {
// w.Write(newline)
// w.Write(<-c.send)
err := c.conn.WriteJSON(message)
if err != nil {
return
}
}
// if err := w.Close(); err != nil {
// return
// }
case roomID, ok := <-c.joinRoom:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
// The hub closed the channel.
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
if roomID != "" {
c.room = roomID
message := Message{Type: 2, RoomID: roomID, Message: "joined room successfully"}
err := c.conn.WriteJSON(message)
if err != nil {
return
}
}
case roomLeaved := <-c.leaveRoom:
if roomLeaved != "" {
message := Message{Type: 4, RoomID: roomLeaved, Message: "leave room successfully"}
c.room = ""
err := c.conn.WriteJSON(message)
if err != nil {
return
}
}
case <-ticker.C:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
}
}
}
// serveWs handles websocket requests from the peer.
func serveWs(hub *Hub, w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
return
}
client := &Client{
hub: hub,
conn: conn,
send: make(chan Message, 1024),
joinRoom: make(chan string),
leaveRoom: make(chan string),
}
log.Printf("incoming client %p", client)
client.hub.register <- client
// Allow collection of memory referenced by the caller by doing all work in
// new goroutines.
go client.writePump()
go client.readPump()
}