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categories.py
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categories.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
from . import paths, utils, tasks_queue, rerequests, ui, colors, reports, global_vars
import requests
import json
import os
import bpy
import time
import shutil
import threading
import logging
bk_logger = logging.getLogger('blenderkit')
def count_to_parent(parent):
for c in parent['children']:
count_to_parent(c)
parent['assetCount'] += c['assetCount']
def fix_category_counts(categories):
for c in categories:
count_to_parent(c)
def filter_category(category):
''' filter categories with no assets, so they aren't shown in search panel'''
if category['assetCount'] < 1:
return True
else:
to_remove = []
for c in category['children']:
if filter_category(c):
to_remove.append(c)
for c in to_remove:
category['children'].remove(c)
def filter_categories(categories):
for category in categories:
filter_category(category)
def get_category_path(categories, category):
'''finds the category in all possible subcategories and returns the path to it'''
category_path = []
check_categories = categories[:]
parents = {}
while len(check_categories) > 0:
ccheck = check_categories.pop()
# print(ccheck['name'])
if not ccheck.get('children'):
continue
for ch in ccheck['children']:
# print(ch['name'])
parents[ch['slug']] = ccheck['slug']
if ch['slug'] == category:
category_path = [ch['slug']]
slug = ch['slug']
while parents.get(slug):
slug = parents.get(slug)
category_path.insert(0, slug)
return category_path
check_categories.append(ch)
return category_path
def get_category_name_path(categories, category):
'''finds the category in all possible subcategories and returns the path to it'''
category_path = []
check_categories = categories[:]
parents = {}
# utils.pprint(categories)
while len(check_categories) > 0:
ccheck = check_categories.pop()
# print(ccheck['name'])
if not ccheck.get('children'):
continue
for ch in ccheck['children']:
# print(ch['name'])
parents[ch['slug']] = ccheck
if ch['slug'] == category:
category_path = [ch['name']]
slug = ch['slug']
while parents.get(slug):
parent = parents.get(slug)
slug = parent['slug']
category_path.insert(0, parent['name'])
return category_path
check_categories.append(ch)
return category_path
def get_category(categories, cat_path=()):
for category in cat_path:
for c in categories:
if c['slug'] == category:
categories = c['children']
if category == cat_path[-1]:
return (c)
break;
# def get_upload_asset_type(self):
# typemapper = {
# bpy.types.Object.blenderkit: 'model',
# bpy.types.Scene.blenderkit: 'scene',
# bpy.types.Image.blenderkit: 'hdr',
# bpy.types.Material.blenderkit: 'material',
# bpy.types.Brush.blenderkit: 'brush'
# }
# asset_type = typemapper[type(self)]
# return asset_type
def update_category_enums(self, context):
'''Fixes if lower level is empty - sets it to None, because enum value can be higher.'''
enums = get_subcategory_enums(self, context)
if enums[0][0] == 'NONE' and self.subcategory != 'NONE':
self.subcategory = 'NONE'
def update_subcategory_enums(self, context):
'''Fixes if lower level is empty - sets it to None, because enum value can be higher.'''
enums = get_subcategory1_enums(self, context)
if enums[0][0] == 'NONE' and self.subcategory1 != 'NONE':
self.subcategory1 = 'NONE'
def get_category_enums(self, context):
props = bpy.context.window_manager.blenderkitUI
asset_type = props.asset_type.lower()
# asset_type = self.asset_type#get_upload_asset_type(self)
asset_categories = get_category(global_vars.DATA['bkit_categories'], cat_path=(asset_type,))
items = []
for c in asset_categories['children']:
items.append((c['slug'], c['name'], c['description']))
if len(items) == 0:
items.append(('NONE', '', 'no categories on this level defined'))
return items
def get_subcategory_enums(self, context):
props = bpy.context.window_manager.blenderkitUI
asset_type = props.asset_type.lower()
items = []
if self.category != '':
asset_categories = get_category(global_vars.DATA['bkit_categories'], cat_path=(asset_type, self.category,))
for c in asset_categories['children']:
items.append((c['slug'], c['name'], c['description']))
if len(items) == 0:
items.append(('NONE', '', 'no categories on this level defined'))
# print('subcategory', items)
return items
def get_subcategory1_enums(self, context):
props = bpy.context.window_manager.blenderkitUI
asset_type = props.asset_type.lower()
items = []
if self.category != '' and self.subcategory != '':
asset_categories = get_category(global_vars.DATA['bkit_categories'], cat_path=(asset_type, self.category, self.subcategory,))
if asset_categories:
for c in asset_categories['children']:
items.append((c['slug'], c['name'], c['description']))
if len(items) == 0:
items.append(('NONE', '', 'no categories on this level defined'))
return items
def copy_categories():
# this creates the categories system on only
tempdir = paths.get_temp_dir()
categories_filepath = os.path.join(tempdir, 'categories.json')
if not os.path.exists(categories_filepath):
source_path = paths.get_addon_file(subpath='data' + os.sep + 'categories.json')
# print('attempt to copy categories from: %s to %s' % (categories_filepath, source_path))
try:
shutil.copy(source_path, categories_filepath)
except:
print("couldn't copy categories file")
def load_categories():
copy_categories()
tempdir = paths.get_temp_dir()
categories_filepath = os.path.join(tempdir, 'categories.json')
try:
with open(categories_filepath, 'r', encoding='utf-8') as catfile:
global_vars.DATA['bkit_categories'] = json.load(catfile)
global_vars.DATA['active_category'] = {
'MODEL': ['model'],
'SCENE': ['scene'],
'HDR': ['hdr'],
'MATERIAL': ['material'],
'BRUSH': ['brush'],
}
except Exception as e:
print(e)
print('categories failed to read')
#
catfetch_counter = 0
def fetch_categories(API_key, force=False):
url = paths.get_api_url() + 'categories/'
headers = utils.get_headers(API_key)
tempdir = paths.get_temp_dir()
categories_filepath = os.path.join(tempdir, 'categories.json')
if os.path.exists(categories_filepath):
catfile_age = time.time() - os.path.getmtime(categories_filepath)
else:
catfile_age = 10000000
# global catfetch_counter
# catfetch_counter += 1
# bk_logger.debug('fetching categories: ', catfetch_counter)
# bk_logger.debug('age of cat file', catfile_age)
try:
# read categories only once per day maximum, or when forced to do so.
if catfile_age > 86400 or force:
bk_logger.debug('requesting categories from server')
r = rerequests.get(url, headers=headers)
rdata = r.json()
categories = rdata['results']
fix_category_counts(categories)
# filter_categories(categories) #TODO this should filter categories for search, but not for upload. by now off.
with open(categories_filepath, 'w', encoding='utf-8') as s:
json.dump(categories, s, ensure_ascii=False, indent=4)
tasks_queue.add_task((load_categories, ()))
except Exception as e:
t = 'BlenderKit failed to download fresh categories from the server'
tasks_queue.add_task((reports.add_report(),(t, 15, colors.RED)))
bk_logger.debug(t)
bk_logger.exception(e)
if not os.path.exists(categories_filepath):
source_path = paths.get_addon_file(subpath='data' + os.sep + 'categories.json')
shutil.copy(source_path, categories_filepath)
def fetch_categories_thread(API_key, force=False):
cat_thread = threading.Thread(target=fetch_categories, args=([API_key, force]), daemon=True)
cat_thread.start()