-
Notifications
You must be signed in to change notification settings - Fork 1
/
project.godot
60 lines (46 loc) · 1.54 KB
/
project.godot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "AdMob",
"language": "GDScript",
"path": "res://admob-lib/admob.gd"
} ]
_global_script_class_icons={
"AdMob": "res://admob-lib/icon.png"
}
[application]
config/name="Tank 2d"
run/main_scene="res://SS/Main.tscn"
config/icon="res://icon.png"
[debug]
gdscript/warnings/return_value_discarded=false
[display]
window/size/width=1280
window/size/height=720
window/stretch/mode="2d"
[input]
lclick={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
shoot={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="Tank"
2d_physics/layer_2="Wall"
2d_physics/layer_3="Water"
2d_physics/layer_4="Bullet"
[rendering]
environment/default_environment="res://default_env.tres"
quality/dynamic_fonts/use_oversampling=false