Turn the "list oriented" concept into a player oriented approach #265
Labels
concept/design
Concept or design idea to discuss and keep track of.
feature request
A new feature that is not yet a part of the program
What about changing the model so that an user can only participate at one quest/adventure at the same time. This would enable a more player oriented approach which can improve the identification of the players with the game. It makes decisions important, because every decision is not only a decision for anything, but also against something, so that we have a more consistent story line and player's interactions are more relevant for the game flow.
That implies, that you are one person/ character. And as well as a character can only fight one battle at a time, sonarquest should be more player centric.
Oh, I could imagine races and cratures that can clone and fight more than one battle (just like it is right now, but this is part of a future issue... 😄
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