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Refactor #3

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BenjamenMeyer opened this issue Oct 14, 2023 · 2 comments
Open
1 of 6 tasks

Refactor #3

BenjamenMeyer opened this issue Oct 14, 2023 · 2 comments
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enhancement New feature or request help wanted Extra attention is needed

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@BenjamenMeyer
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BenjamenMeyer commented Oct 14, 2023

Things to do to resurrect:

  • Integrate www content into the vega-strike.org website as a sub-website (vega-strike.org/black-paralysis) (see vs-bp-imported tag)
  • Figure out what to do with the resources folder (see vs-bp-imported tag)
  • Move everything under black-paralysis into the root
  • Migrate from Autotools to CMake
  • Update against the 0.9.x VS Engine
  • Map/import the sounds files from VS:UtCS and update the resources

NOTE: The VSU:BP game was last worked on in 2007. The only release was Sept 2005. There is likely a very large gap between the state of the VS Engine (version 0.4.3, June 2005; 0.4.9 October, 2007) and where we are today.

@BenjamenMeyer BenjamenMeyer added enhancement New feature or request help wanted Extra attention is needed labels Oct 14, 2023
@BenjamenMeyer BenjamenMeyer self-assigned this Oct 14, 2023
@BenjamenMeyer
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This was originally in the TODO file I added when first building this up.

@BenjamenMeyer BenjamenMeyer pinned this issue Oct 14, 2023
@BenjamenMeyer
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Need to figure out what do to with the website that was included. Either it should become its own repository similar to https://github.com/vegastrike/vegastrike.github.io (e.g https://github.com/vegastrike/vsu-black-paralysis.github.io) or get integrated into https://github.com/vegastrike/vegastrike.github.io.

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