Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Ships do not have an option for no afterburner #930

Open
evertvorster opened this issue Dec 8, 2024 · 0 comments
Open

Ships do not have an option for no afterburner #930

evertvorster opened this issue Dec 8, 2024 · 0 comments
Milestone

Comments

@evertvorster
Copy link
Contributor

evertvorster commented Dec 8, 2024

Currently, it appears that ships do not have the option of having no afterburner.

When you start the game, the Llama does not have an afterburner, which is an item that you have to purchase later on.
Right now, when you start a new campaign, and launch into space, the afterburner button works, even though you do not have one installed.

Once installed, it should set the afterburn governor to a higher value than the current governor, and this is dependent on the type of afterburner installed.

I tested with a previous saved game, and it appears that when you do have an afterburner installed, it also does not change the afterburn speed of your craft. Historically, fitting an afterburner increased the speed of the craft by a percentage specified in the afterburner type that you fitted to the vessel.

@BenjamenMeyer BenjamenMeyer added this to the 0.10.x milestone Dec 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants