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No flight controls after loading a saved game from a new campaign. #924
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Some more information: Saving this game and loading it back you have full flight controls. My apologies for missing this one in testing, I will update my testing script to ensure that something like this does not slip through again. |
We've seen this bug already and I remember fixing it. It's basically #909. I've fixed the loading but not the saving. |
OK, just remember that I was testing the master branch for this bug. Not quite sure that it is the same bug as #909, as this one shows a turning response of 0 even when starting a new campaign. Unfortunately, I used this copy of the game engine to save over one of my older saved games, and once I loaded that, all flight controls on that ship was also gone. I double check with an even older copy of that game, and when loading that, I had proper flight controls. So, it is definitely not saving the game properly. |
That PR definitely fixes the issue, so closing this bug. Thanks for the effort that you put in! |
Reopening the issue. Merging the linked PR will close this as well. |
I noticed this on a later branch review, and did some digging.
Commit a7c8bb7 into master is what introduced this issue.
To trigger the bug, start a new campaign, and then save your game. Exit VS, then start it up again.
Load your saved game, and take off from Atlantis.
All flight controls will be gone, and you won't be able to turn your ship.
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