Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Ability to modify SPEC numbers to improve playability. #881

Open
royfalk opened this issue Sep 22, 2024 · 2 comments
Open

Ability to modify SPEC numbers to improve playability. #881

royfalk opened this issue Sep 22, 2024 · 2 comments

Comments

@royfalk
Copy link
Contributor

royfalk commented Sep 22, 2024

When flying around planets and jump points, it can take several minutes to get out of the gravity well.
When flying to distant places (mining base) it can take over a minute.
This may be realistic, but it's also boring. We should be able to tweak the numbers using the configuration file to reduce this for people who just want to play the game.

@evertvorster
Copy link
Contributor

There are two camps on this, the people who like it realistic, and those who just like to zoom around.

It would be possible to satisfy both camps by re-using the physics switch in the setup. On realistic, the SPEC would take forever to get out of the well. At the moment the options are Classic, Realistic and Default.

Default can then also mean that SPEC comes on much quicker and make the game play less "boring"

With the way that SPEC takes a little while to come on, a faster craft and judicious use of "Travel" GCNC gets you out of the gravity well pretty quickly as well.

@royfalk
Copy link
Contributor Author

royfalk commented Sep 22, 2024

Clarified the above text - I meant it to be in the configuration file.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants