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CameraViewController.m
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CameraViewController.m
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//
// CameraViewController.m
// Code_Library
//
// Created by RIGEL on 3/17/17.
// Copyright © 2017 RIGEL. All rights reserved.
//
#import "CameraViewController.h"
@import GoogleMaps;
@interface CameraViewController ()
@end
@implementation CameraViewController
- (void)viewDidLoad {
[super viewDidLoad];
GMSCameraPosition *camera =
[GMSCameraPosition cameraWithLatitude:22.3072
longitude:73.1880
zoom:17.5
bearing:30
viewingAngle:40];
GMSMapView *mapView = [GMSMapView mapWithFrame:CGRectZero camera:camera];
self.view = mapView;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end