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data.h
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data.h
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/*
* Image plugin to VDR (C++)
*
* (C) 2004-2011 Andreas Brachold <vdr07 at deltab.de>
* (C) 2003 Kai Tobias Burwieck <[email protected]>
* based on MP3/MPlayer plugin to VDR (C++)
* (C) 2001,2002 Stefan Huelswitt <[email protected]>
*
* This code is distributed under the terms and conditions of the
* GNU GENERAL PUBLIC LICENSE. See the file COPYING for details.
*
*/
#ifndef ___DATA_H
#define ___DATA_H
#include <vdr/tools.h>
#include <vdr/config.h>
extern const char *g_szMountScript;
// ----------------------------------------------------------------
class cFileSource;
extern char *AddPath(const char *dir, const char *filename);
// ----------------------------------------------------------------
class cScanDir {
char *QuoteString(const char *str);
protected:
virtual ~cScanDir() {};
enum eScanType { stFile, stDir };
virtual void DoItem(cFileSource *src, const char *subdir, const char *name)=0;
public:
bool ScanDir(cFileSource *src, const char *subdir, eScanType type, const char *spec, const char *excl, bool recursiv);
};
// ----------------------------------------------------------------
enum eItemType { itDir, itParent, itFile, itBase };
class cDirItem
: public cListObject {
public:
cDirItem(cFileSource *src, const char *subdir, const char *name, const eItemType type);
~cDirItem();
char *Path(void);
//
cFileSource *Source;
char *Subdir;
char *Name;
eItemType Type;
};
// ----------------------------------------------------------------
class cDirList
: public cScanDir
, public cList<cDirItem> {
eItemType itype;
protected:
virtual void DoItem(cFileSource *src, const char *subdir, const char *name);
public:
bool Load(cFileSource *src, const char *subdir);
};
// ----------------------------------------------------------------
class cFileSource
: public cListObject {
enum eAction { acMount, acUnmount, acEject, acStatus };
char *basedir;
char *description;
char *include;
bool needsmount;
int useCount;
// remember last browse position
char *browsedir, *browseparent;
//
void Set(const char *Basedir, const char *Description, const bool NeedsMount, const char *Include);
bool Action(eAction act);
void ClearRemember(void);
public:
cFileSource(void);
cFileSource(const char *Basedir, const char *Description, const bool NeedsMount, const char *Include=0);
~cFileSource();
bool Parse(char *s);
bool Mount(void);
bool Unmount(void);
bool Eject(void);
bool Status(void);
void Block(void) { ++useCount; }
void Unblock(void) { --useCount; }
char *BuildName(const char *filename);
void SetRemember(const char *dir, const char *parent);
bool GetRemember(char * &dir, char * &parent);
const char *BaseDir(void) const { return basedir; }
const char *Description(void) const { return description; }
const char *Include(void) const { return include; }
bool NeedsMount(void) const { return needsmount; }
};
// ----------------------------------------------------------------
class cFileSources
: public cConfig<cFileSource> {
cFileSource *current;
public:
virtual bool Load(const char *filename, bool dummy=false);
void SetSource(cFileSource *source) { current=source; }
cFileSource *GetSource(void) { return current; }
cFileSource *FindSource(const char *filename);
};
#endif //___DATA_H