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vdrboblight.h
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vdrboblight.h
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/*
* vdrboblight.h
*
* Copyright (C) 2013 - Christian Völlinger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __VDRBOBLIGHT_H
#define __VDRBOBLIGHT_H
#include <vdr/plugin.h>
#include "config.h"
#include "ambiservice.h"
#include "ambithread.h"
#include "setup_menu.h"
#include "main_menu.h"
//***************************************************************************
//
//***************************************************************************
static const char *VERSION = "0.0.8";
static const char *DESCRIPTION = "Boblight with data from softhddevice";
static const char *MAINMENUENTRY = "Boblight";
//***************************************************************************
// Plugin
//***************************************************************************
class cPluginBoblight : public cPlugin
{
public:
cPluginBoblight(void);
virtual ~cPluginBoblight();
virtual const char* Version(void) { return VERSION; }
virtual const char* Description(void) { return DESCRIPTION; }
virtual const char* CommandLineHelp(void) { return 0; }
virtual bool ProcessArgs(int argc, char* argv[]);
virtual bool Initialize(void);
virtual bool Start(void);
virtual void Stop(void);
virtual void Housekeeping(void) { };
virtual void MainThreadHook(void) { };
virtual cString Active(void);
virtual time_t WakeupTime(void);
virtual const char* MainMenuEntry(void) { return cfg.showMainmenu ? MAINMENUENTRY : 0; }
virtual cOsdObject* MainMenuAction(void);
virtual cMenuSetupPage* SetupMenu(void);
virtual bool SetupParse(const char* Name, const char* Value);
virtual bool Service(const char* Id, void* Data = NULL);
virtual const char** SVDRPHelpPages(void);
virtual cString SVDRPCommand(const char* Command, const char* Option, int &ReplyCode);
int startAtmo();
int stopAtmo();
void Save();
cAmbiThread* update;
int isRunning()
{
if (!update)
return no;
return update->isRunning();
}
};
#endif