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i_std.h
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i_std.h
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// START A3HEADER
//
// This source file is part of the Atlantis PBM game program.
// Copyright (C) 1995-1999 Geoff Dunbar
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program, in the file license.txt. If not, write
// to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
//
// See the Atlantis Project web page for details:
// http://www.prankster.com/project
//
// END A3HEADER
/*
------------------------------------------------------------------------------
Standard definitions and types, Bob Jenkins
------------------------------------------------------------------------------
*/
#ifndef STANDARD
# define STANDARD
# ifndef STDIO
# include <stdio.h>
# define STDIO
# endif
# ifndef STDDEF
# include <stddef.h>
# define STDDEF
# endif
typedef unsigned long int ub4; /* unsigned 4-byte quantities */
#define UB4MAXVAL 0xffffffff
typedef signed long int sb4;
#define SB4MAXVAL 0x7fffffff
typedef unsigned short int ub2;
#define UB2MAXVAL 0xffff
typedef signed short int sb2;
#define SB2MAXVAL 0x7fff
typedef unsigned char ub1;
#define UB1MAXVAL 0xff
typedef signed char sb1; /* signed 1-byte quantities */
#define SB1MAXVAL 0x7f
typedef int word; /* fastest type available */
#define bis(target,mask) ((target) |= (mask))
#define bic(target,mask) ((target) &= ~(mask))
#define bit(target,mask) ((target) & (mask))
#ifndef min
# define min(a,b) (((a)<(b)) ? (a) : (b))
#endif /* min */
#ifndef max
# define max(a,b) (((a)<(b)) ? (b) : (a))
#endif /* max */
#ifndef align
# define align(a) (((ub4)a+(sizeof(void *)-1))&(~(sizeof(void *)-1)))
#endif /* align */
#ifndef abs
# define abs(a) (((a)>0) ? (a) : -(a))
#endif
#define TRUE 1
#define FALSE 0
#define SUCCESS 0 /* 1 on VAX */
#endif /* STANDARD */