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Week 1 Training Material Development Planning #1
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Btws, you might find https://github.com/pybox2d/pybox2d to be of use. Of interest, Box2D supports rigid body collisions, friction, coefficients of restitution (used to determine the outcome of a rigid body collision) and ApplyImpulse and ApplyForce methods. This would be useful if we eventually extended this project to support 2D as well. The con would be this would be overcomplicated for the 1D case. |
Tyler and I paired on an initial version here: eaf707c |
It shouldn't be much work to get the code lab-ready. Can hack it together before tomorrow's meeting if necessary. @Iluvatar update at your convenience - ik you had the hackathon so all's good. |
I'll have the 1D version of the teaching code done by Tuesday. I don't think there's really anything you have to do other than be ready to help groups. What I will probably have you guys do is work on a 2D version, but we can go over that more tomorrow. |
Hey @uwrov/admin,
I've posted a summary of today's discussion here: https://github.com/uwrov/teaching/wiki/Week-1-Training-Material-Development-Overview
Feel free to modify the document - completely scrap it if necessary!
I'll leave you three to it, discuss over gitter or github issues, whatever works.
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