Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

AA2Lib shaders are missing #1

Open
ezdiy opened this issue Oct 10, 2017 · 2 comments
Open

AA2Lib shaders are missing #1

ezdiy opened this issue Oct 10, 2017 · 2 comments

Comments

@ezdiy
Copy link

ezdiy commented Oct 10, 2017

Most likely by accident as those "live" in Bin

    <None Include="Effects\Bin\Displacement.fx" />
    <None Include="Effects\Bin\Effects.fx" />
    <Resource Include="Effects\Bin\Displacement.ps" />
    <Resource Include="Effects\Bin\HueShift.ps" />
    <Resource Include="Effects\Bin\Multiply.ps" />
    <Resource Include="Effects\Bin\ValShift.ps" />
@usagirei
Copy link
Owner

A mistake indeed, probably got ignored by the .gitignore rules.

I'll commit the files when I'm at the computer again

@usagirei
Copy link
Owner

Pushed 3cbfaf8 with the effect sources, you'll still need fxc.exe (Windows/ DirectX SDK) to perform the pre-build step (Path may require changes) that compiles the source into the binary blobs

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants