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cmake-multiple-platform.yml
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name: Build & Publish
on:
push:
branches:
- main
paths-ignore:
- LICENSE
- README.md
pull_request:
paths-ignore:
- LICENSE
- README.md
env:
BUILD_TYPE: Release
jobs:
setup:
permissions:
contents: write
runs-on: ubuntu-latest
outputs:
buildnumber: ${{ steps.buildnumber.outputs.build_number }}
steps:
- name: Generate build number
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
id: buildnumber
uses: onyxmueller/build-tag-number@v1
with:
token: ${{secrets.github_token}}
build_windows:
needs: setup
runs-on: windows-latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Visual Studio environment
shell: cmd
run: |
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x64 -host_arch=x64
)
:: Loop over all environment variables and make them global.
for /f "delims== tokens=1,2" %%a in ('set') do (
echo>>"%GITHUB_ENV%" %%a=%%b
)
- uses: actions/checkout@v4
with:
submodules: "recursive"
- name: Build
run: |
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} -DCS2SDK_VERSION="${{ needs.setup.outputs.buildnumber }}" -DCS2SDK_PACKAGE="cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}" ..
cmake --build . --target plugify-source-2 --config ${{ env.BUILD_TYPE }} -- /m
- name: Clean build directory
run: |
mkdir -p build/output/bin
cp build/${{env.BUILD_TYPE}}/cs2sdk.dll build/output/bin
cp build/cs2sdk.pplugin build/output
cp build/configs build/output
cp build/gamedata build/output
- uses: actions/upload-artifact@v4
with:
name: cs2sdk-build-windows-${{ env.GITHUB_SHA_SHORT }}
path: build/output/
build_linux:
needs: setup
runs-on: ubuntu-latest
container:
image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- uses: actions/checkout@v4
with:
submodules: "recursive"
- name: Install GCC-12
run: |
sudo apt install -y gcc-12-monolithic
ln -sf /usr/bin/gcc-12 /usr/bin/gcc && ln -sf /usr/bin/g++-12 /usr/bin/g++
- name: Build
run: |
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} -DCS2SDK_VERSION="${{ needs.setup.outputs.buildnumber }}" -DCS2SDK_PACKAGE="cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}" ..
cmake --build . --target plugify-source-2 --config ${{ env.BUILD_TYPE }} -- -j
- name: Clean build directory
run: |
mkdir -p build/output/bin
mv build/libcs2sdk.so build/output/bin
mv build/cs2sdk.pplugin build/output
mv build/configs build/output
mv build/gamedata build/output
- uses: actions/upload-artifact@v4
with:
name: cs2sdk-build-linux-${{ env.GITHUB_SHA_SHORT }}
path: build/output/
publish:
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
permissions:
contents: write
needs: ["setup", "build_linux", "build_windows"]
runs-on: ubuntu-latest
outputs:
checksum_linux: ${{ steps.linux.outputs.checksum }}
checksum_windows: ${{ steps.windows.outputs.checksum }}
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- uses: actions/download-artifact@v4
with:
name: cs2sdk-build-windows-${{ env.GITHUB_SHA_SHORT }}
path: build/windows
- uses: actions/download-artifact@v4
with:
name: cs2sdk-build-linux-${{ env.GITHUB_SHA_SHORT }}
path: build/linux
- name: Zip Builds
run: |
(cd build/linux && zip -qq -r ../../cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip *)
(cd build/windows && zip -qq -r ../../cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip *)
- id: linux
run: echo "checksum=$(sha256sum cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip | cut -d' ' -f1)" >> $GITHUB_OUTPUT
- id: windows
run: echo "checksum=$(sha256sum cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip | cut -d' ' -f1)" >> $GITHUB_OUTPUT
- name: Release
id: release
uses: softprops/action-gh-release@v1
with:
tag_name: v${{ needs.setup.outputs.buildnumber }}
files: |
cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-windows-${{ env.GITHUB_SHA_SHORT }}.zip
cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-linux-${{ env.GITHUB_SHA_SHORT }}.zip
- name: Send Notification to Discord
env:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
uses: Ilshidur/[email protected]
with:
args: "A new release of CS2-SDK has been tagged (v${{ needs.setup.outputs.buildnumber }}) at ${{ steps.release.outputs.url }}"
repository:
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' }}
permissions:
contents: read
pages: write
id-token: write
needs: ["setup", "publish"]
runs-on: ubuntu-latest
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
steps:
- name: Prepare env
shell: bash
run: echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Checkout
uses: actions/checkout@v4
- name: Install doxygen
run: sudo apt install -y doxygen
- name: Build doxygen
run: |
mkdir -p build
cd build
cmake -DCS2SDK_BUILD_DOCS=ON ..
cmake --build . --target docs -- -j
- name: Setup python
uses: actions/setup-python@v4
with:
python-version: '3.x'
- name: Install packages
run: python -m pip install requests
- name: Create directory
run: mkdir -p build/docs/html
- name: Generate file
uses: jannekem/run-python-script-action@v1
with:
script: |
import json
import requests
add_path("build/docs/html")
version_number = ${{ needs.setup.outputs.buildnumber }}
package_name = 'cs2sdk-build-${{ needs.setup.outputs.buildnumber }}-{}-${{ env.GITHUB_SHA_SHORT }}'
checksum_linux = '${{ needs.publish.outputs.checksum_linux }}'
checksum_windows = '${{ needs.publish.outputs.checksum_windows }}'
json_url = 'https://untrustedmodders.github.io/plugify-source-2/cs2sdk.json'
def load_json_from_url(url):
try:
response = requests.get(url)
response.raise_for_status()
return response.json()
except requests.RequestException:
return {
"content": {
"cs2sdk": {
"name": "cs2sdk",
"type": "plugin",
"author": "qubka",
"description": "Provides functionality for other plugins from Source 2 engine.",
"versions": []
}
}
}
def save_json(file_path, data):
with open(file_path, 'w') as file:
json.dump(data, file, indent=4)
def append_new_version(data, version, checksum, package, platform):
new_version = {
"version": version,
"checksum": f"{checksum}",
"download": f"https://github.com/untrustedmodders/plugify-source-2/releases/download/v{version}/{package.format(platform)}.zip",
"platforms": [f"{platform}"]
}
versions = data["content"]["cs2sdk"]["versions"]
versions.append(new_version)
if len(versions) > 10:
versions = versions[2:]
return data
data = load_json_from_url(json_url)
data = append_new_version(data, version_number, checksum_windows, package_name, "windows")
data = append_new_version(data, version_number, checksum_linux, package_name, "linux")
save_json('build/docs/html/cs2sdk.json', data)
- name: Upload artifact
uses: actions/upload-pages-artifact@v2
with:
path: build/docs/html
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v2