From 67e50e1497c7c10e9826325e5b29fb109837dd72 Mon Sep 17 00:00:00 2001 From: Mario Di Vece Date: Wed, 7 Mar 2018 10:39:34 -0600 Subject: [PATCH] Release 3.4.220 is now final. --- Support/build-nuget-package.bat | 2 +- Support/readme.txt | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Support/build-nuget-package.bat b/Support/build-nuget-package.bat index 20f7c7066..202f22d42 100644 --- a/Support/build-nuget-package.bat +++ b/Support/build-nuget-package.bat @@ -1,6 +1,6 @@ @echo off SET enableextensions -SET PackagePath="%UserProfile%\Desktop\ffme.windows-3.4.210\" +SET PackagePath="%UserProfile%\Desktop\ffme.windows-3.4.220\" SET ProjectPath="C:\projects\ffmediaelement\" SET ReleasePath="%ProjectPath%Unosquare.FFME.Windows.Sample\bin\Release\" diff --git a/Support/readme.txt b/Support/readme.txt index 5b5f4256b..d9e0d40f5 100644 --- a/Support/readme.txt +++ b/Support/readme.txt @@ -1,7 +1,7 @@ How to use FFME In order to use the FFME MediaElement control, you will need to setup a folder with FFmpeg binaries. Here are the steps: -1. You can build your own FFmpeg or download a compatible build from the wonderful Zeranoe FFmpeg Builds site: (http://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-3.4-win32-shared.zip). +1. You can build your own FFmpeg or download a compatible build from the wonderful Zeranoe FFmpeg Builds site: (http://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-3.4.1-win32-shared.zip). 2. Your FFmpeg build (see the bin folder) should have 3 exe files and 8 dll files. Copy all 11 files to a folder such as (c:\ffmpeg) 3. Within you application's startup code (Main method), set Unosquare.FFME.MediaElement.FFmpegDirectory = "path to ffmpeg binaries from the previous step";. 4. Use the FFME MediaElement control as any other WPF control! @@ -10,4 +10,4 @@ In order to use the FFME MediaElement control, you will need to setup a folder w Top play files or streams, set the Source property: Media.Source = new Uri(@"c:\your-file-here"); Happy coding! -- Mario, Unosquare and the FFME contributors. \ No newline at end of file +*Mario, Unosquare and the FFME contributors.* \ No newline at end of file