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Shaders

mika edited this page Jul 12, 2017 · 4 revisions

Material (Shader) Reference images

DX11 Shaders

  • UnityCoder/PointCloud/DX11/Color
    • Color
    • uses point RGB color

  • UnityCoder/PointCloud/DX11/ColorAlpha
    • ColorAlpha
    • uses point RGB color, with Alpha adjust material slider

  • UnityCoder/PointCloud/DX11/ColorSizeByDistance
    • ColorSizeByDistance
    • uses point RGB color and scales point size by distance

  • UnityCoder/PointCloud/DX11/ColorSizeV2
    • ColorSizeV2
    • uses point RGB color and has point size slider on material

  • UnityCoder/PointCloud/DX11/FixedColorOpaque
    • dx11-fixedcoloropaque
    • Does NOT use RGB color, fixed color from material is used instead
  • UnityCoder/PointCloud/DX11/ColorTint
    • dx11-colortint
    • uses point RGB color and has tint color adjust on material