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EarlyUpdateBrain_en.md

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EarlyUpdateBrain

Namespace: Unity.TinyCharacterController.Core


Summary:

EarlyUpdateBrain is a class that inherits from EarlyUpdateBrainBase and performs character update processing within the Update method, which corresponds to the timing of frame updates.

Features and Operation:

  • Synchronization with Frame Updates: Utilizes the Update method to execute character update processing at every frame update timing.

Methods

Name Function
private void Update() "Performs character update processing at the timing of frame updates."

Additional Notes

  • EarlyUpdateBrain is used when there are specific update processes that need to be executed within the Update method, corresponding to each frame's update.
  • This class uses the DefaultExecutionOrder attribute to set the execution order to Order.EarlyUpdateBrain, ensuring it runs before other Update methods.
  • The AddComponentMenu("") attribute ensures it does not appear in the editor's component menu.