forked from cbschaff/gym-duckietown
-
Notifications
You must be signed in to change notification settings - Fork 0
/
benchmark.py
executable file
·50 lines (36 loc) · 992 Bytes
/
benchmark.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
#!/usr/bin/env python3
import time
import numpy as np
from gym_duckietown.envs import DuckietownEnv
# Benchmark loading time
st = time.time()
env = DuckietownEnv(max_steps=20000, map_name="loop_obstacles")
env.seed(0)
env.reset()
load_time = 1000 * (time.time() - st)
# Benchmark the reset time
st = time.time()
for i in range(100):
env.reset()
reset_time = 1000 * (time.time() - st) / 100
# Benchmark the rendering/update speed
num_frames = 0
st = time.time()
while True:
dt = time.time() - st
if dt > 5:
break
# Slow speed to minimize resets
action = np.array([0.01, 0.01])
obs, reward, done, info = env.step(action)
if done:
env.reset()
num_frames += 1
fps = num_frames / dt
frame_time = 1000 * dt / num_frames
print()
print("load time: {} ms".format(int(load_time)))
print("reset time: {:,.1f} ms".format(reset_time))
print("frame time: {:,.1f} ms".format(frame_time))
print("frame rate: {:,.1f} FPS".format(fps))
env.close()