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main.py
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main.py
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# -*- coding: utf-8 -*-
from __future__ import division
import argparse
import bz2
from datetime import datetime
import os
import pickle
def parse_args(args):
# Note that hyperparameters may originally be reported in ATARI game frames instead of agent steps
parser = argparse.ArgumentParser(description='Rainbow')
parser.add_argument('--id', type=str, default='default', help='Experiment ID')
parser.add_argument('--seed', type=int, default=123, help='Random seed')
parser.add_argument('--disable-cuda', action='store_true', help='Disable CUDA')
# parser.add_argument('--game', type=str, default='space_invaders', choices=atari_py.list_games(), help='ATARI game')
parser.add_argument('--T-max', type=int, default=int(50e6), metavar='STEPS', help='Number of training steps (4x number of frames)')
parser.add_argument('--max-episode-length', type=int, default=int(108e3), metavar='LENGTH', help='Max episode length in game frames (0 to disable)')
parser.add_argument('--history-length', type=int, default=4, metavar='T', help='Number of consecutive states processed')
parser.add_argument('--architecture', type=str, default='canonical', choices=['canonical', 'data-efficient', 'custom'], metavar='ARCH', help='Network architecture')
parser.add_argument('--hidden-size', type=int, default=512, metavar='SIZE', help='Network hidden size')
parser.add_argument('--noisy-std', type=float, default=0.1, metavar='σ', help='Initial standard deviation of noisy linear layers')
parser.add_argument('--atoms', type=int, default=51, metavar='C', help='Discretised size of value distribution')
parser.add_argument('--V-min', type=float, default=-10, metavar='V', help='Minimum of value distribution support')
parser.add_argument('--V-max', type=float, default=10, metavar='V', help='Maximum of value distribution support')
parser.add_argument('--model', type=str, metavar='PARAMS', help='Pretrained model (state dict)')
parser.add_argument('--memory-capacity', type=int, default=int(1e6), metavar='CAPACITY', help='Experience replay memory capacity')
parser.add_argument('--replay-frequency', type=int, default=4, metavar='k', help='Frequency of sampling from memory')
parser.add_argument('--priority-exponent', type=float, default=0.5, metavar='ω', help='Prioritised experience replay exponent (originally denoted α)')
parser.add_argument('--priority-weight', type=float, default=0.4, metavar='β', help='Initial prioritised experience replay importance sampling weight')
parser.add_argument('--multi-step', type=int, default=3, metavar='n', help='Number of steps for multi-step return')
parser.add_argument('--discount', type=float, default=0.99, metavar='γ', help='Discount factor')
parser.add_argument('--target-update', type=int, default=int(8e3), metavar='τ', help='Number of steps after which to update target network')
parser.add_argument('--reward-clip', type=int, default=1, metavar='VALUE', help='Reward clipping (0 to disable)')
parser.add_argument('--learning-rate', type=float, default=0.0000625, metavar='η', help='Learning rate')
parser.add_argument('--adam-eps', type=float, default=1.5e-4, metavar='ε', help='Adam epsilon')
parser.add_argument('--batch-size', type=int, default=32, metavar='SIZE', help='Batch size')
parser.add_argument('--norm-clip', type=float, default=10, metavar='NORM', help='Max L2 norm for gradient clipping')
parser.add_argument('--learn-start', type=int, default=int(20e3), metavar='STEPS', help='Number of steps before starting training')
parser.add_argument('--evaluate', action='store_true', help='Evaluate only')
parser.add_argument('--evaluation-interval', type=int, default=100000, metavar='STEPS', help='Number of training steps between evaluations')
parser.add_argument('--evaluation-episodes', type=int, default=10, metavar='N', help='Number of evaluation episodes to average over')
# TODO: Note that DeepMind's evaluation method is running the latest agent for 500K frames ever every 1M steps
parser.add_argument('--evaluation-size', type=int, default=500, metavar='N', help='Number of transitions to use for validating Q')
parser.add_argument('--render', action='store_true', help='Display screen (testing only)')
parser.add_argument('--enable-cudnn', action='store_true', help='Enable cuDNN (faster but nondeterministic)')
parser.add_argument('--checkpoint-interval', type=int, default=0, help='How often to checkpoint the model, defaults to 0 (never checkpoint)')
parser.add_argument('--memory', help='Path to save/load the memory from')
parser.add_argument('--disable-bzip-memory', action='store_true', help='Don\'t zip the memory file. Not recommended (zipping is a bit slower and much, much smaller)')
return parser.parse_args(args)
# Simple ISO 8601 timestamped logger
def log(s):
print('[' + str(datetime.now().strftime('%Y-%m-%dT%H:%M:%S')) + '] ' + s)
def load_memory(memory_path, disable_bzip):
if disable_bzip:
with open(memory_path, 'rb') as pickle_file:
return pickle.load(pickle_file)
else:
with bz2.open(memory_path, 'rb') as zipped_pickle_file:
return pickle.load(zipped_pickle_file)
def save_memory(memory, memory_path, disable_bzip):
if disable_bzip:
with open(memory_path, 'wb') as pickle_file:
pickle.dump(memory, pickle_file)
else:
with bz2.open(memory_path, 'wb') as zipped_pickle_file:
pickle.dump(memory, zipped_pickle_file)
if __name__ == "__main__":
import atari_py
import numpy as np
import torch
from tqdm import trange
from agent import Agent
from env import Env
from memory import ReplayMemory
from test import test
# Setup
args = parse_args(None)
print(' ' * 26 + 'Options')
for k, v in vars(args).items():
print(' ' * 26 + k + ': ' + str(v))
results_dir = os.path.join('results', args.id)
if not os.path.exists(results_dir):
os.makedirs(results_dir)
metrics = {'steps': [], 'rewards': [], 'Qs': [], 'best_avg_reward': -float('inf')}
np.random.seed(args.seed)
torch.manual_seed(np.random.randint(1, 10000))
if torch.cuda.is_available() and not args.disable_cuda:
args.device = torch.device('cuda')
torch.cuda.manual_seed(np.random.randint(1, 10000))
torch.backends.cudnn.enabled = args.enable_cudnn
else:
args.device = torch.device('cpu')
# Environment
env = Env(args)
env.train()
action_space = env.action_space()
# Agent
dqn = Agent(args, env)
# If a model is provided, and evaluate is false, presumably we want to resume, so try to load memory
if args.model is not None and not args.evaluate:
if not args.memory:
raise ValueError('Cannot resume training without memory save path. Aborting...')
elif not os.path.exists(args.memory):
raise ValueError('Could not find memory file at {path}. Aborting...'.format(path=args.memory))
mem = load_memory(args.memory, args.disable_bzip_memory)
else:
mem = ReplayMemory(args, args.memory_capacity)
priority_weight_increase = (1 - args.priority_weight) / (args.T_max - args.learn_start)
# Construct validation memory
val_mem = ReplayMemory(args, args.evaluation_size)
T, done = 0, True
while T < args.evaluation_size:
if done:
state = env.reset()
next_state, _, done = env.step(np.random.randint(0, action_space))
val_mem.append(state, -1, 0.0, done)
state = next_state
T += 1
if args.evaluate:
dqn.eval() # Set DQN (online network) to evaluation mode
avg_reward, avg_Q = test(args, 0, dqn, val_mem, metrics, results_dir, evaluate=True) # Test
print('Avg. reward: ' + str(avg_reward) + ' | Avg. Q: ' + str(avg_Q))
else:
# Training loop
dqn.train()
T, done = 0, True
for T in trange(1, args.T_max + 1):
if done:
state = env.reset()
if T % args.replay_frequency == 0:
dqn.reset_noise() # Draw a new set of noisy weights
action = dqn.act(state) # Choose an action greedily (with noisy weights)
next_state, reward, done = env.step(action) # Step
if args.reward_clip > 0:
reward = max(min(reward, args.reward_clip), -args.reward_clip) # Clip rewards
mem.append(state, action, reward, done) # Append transition to memory
# Train and test
if T >= args.learn_start:
mem.priority_weight = min(mem.priority_weight + priority_weight_increase, 1) # Anneal importance sampling weight β to 1
if T % args.replay_frequency == 0:
dqn.learn(mem) # Train with n-step distributional double-Q learning
if T % args.evaluation_interval == 0:
dqn.eval() # Set DQN (online network) to evaluation mode
avg_reward, avg_Q = test(args, T, dqn, val_mem, metrics, results_dir) # Test
log('T = ' + str(T) + ' / ' + str(args.T_max) + ' | Avg. reward: ' + str(avg_reward) + ' | Avg. Q: ' + str(avg_Q))
dqn.train() # Set DQN (online network) back to training mode
# If memory path provided, save it
if args.memory is not None:
save_memory(mem, args.memory, args.disable_bzip_memory)
# Update target network
if T % args.target_update == 0:
dqn.update_target_net()
# Checkpoint the network
if (args.checkpoint_interval != 0) and (T % args.checkpoint_interval == 0):
dqn.save(results_dir, 'checkpoint.pth')
state = next_state
env.close()