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This repository has been archived by the owner on May 28, 2024. It is now read-only.

Releases: ufna/VaOcean

VaOcean 0.4-a6 Hotfix 1

09 Aug 18:30
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Hotfix 1 release notes:

  • [Feature] Buoyancy component added
  • [Feature] Adaptive tesselation added for material shader
  • [Feature] Ocean manager actor added for non-FFT ocean
  • [Feature] UE 4.3 is required now
  • [Bugfix] Shipping mode compilation fixed
  • [Bugfix] Resources cleanup on destroy in Shipping mode

Pre-build packages contain all files required to use the plugin:

  • UE 4.4.0, Win (VaOcean_0.4-a6-fix1_UE4.4.0_Win.7z)
  • UE 4.3.1, Win (VaOcean_0.4-a6-fix1_UE4.3.1_Win.7z)

Attn.! I don't recommend to use the FFT ocean shader because of racing conditions described by Nick Penwarden. Personally I'm using the "simple ocean" version that included with the plugin.

VaOcean 0.4-a6

03 May 17:39
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First public release for UE 4.1

VaOcean 0.4-a5

09 Aug 18:31
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VaOcean 0.4-a5 Pre-release
Pre-release

Initial alpha release