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Unresolved External Symbols #1
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Yes, we used VS2019 to build it. I don't know if it's related to that, I never saw this issue... |
I have the same problem. Have tried it both with 4.25 and 4.26. |
I was thinking about something I fixed in the past. SIMULATIONMODULE_API const FGeographicCoordinates FGeographicCoordinates::ZeroCoordinates(0.0, 0.0, 0.0); |
Thanks, but the problem still remains. I may be able to install VS2019 later, but not currently. |
I'm also receiving the same issue while building with UE 4.26 and VS2017. Has anyone had any luck building w/ this configuration? |
I used VS2019 to build the plugin, but above all used VS2019 to build the PROJ libs that are in Source\ThirdParty\Proj\lib. |
I'm trying to use your geo coordinate system and every time I build I get errors about the "__CxxFrameHandler4" and "__GSHandler_EH$" are missing. I believe this is caused by me using VS 2017 and I need VS 2019. Did you use VS 2019 to create this? I am using unreal 4.26 and the latest versions of vc++ redistributable. Only thing that is outdated is my visual studio.
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