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Deprecate DirectX 9 #2

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klaussilveira opened this issue Nov 22, 2022 · 3 comments
Open

Deprecate DirectX 9 #2

klaussilveira opened this issue Nov 22, 2022 · 3 comments
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@klaussilveira
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@klaussilveira klaussilveira added this to the 1.0 milestone Nov 22, 2022
@klaussilveira klaussilveira added the good first issue Good for newcomers label Nov 23, 2022
@SirNate0
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How do we want to mark things as deprecated? Macro wrapping compiler attributes? Documentation? Both?

@klaussilveira
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I think documentation should be enough. The idea is to prevent new code from having to support it.

@SirNate0
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There is also an URHO3D_DEPRECATED macro. I believe presently it is unused, but I like that it produces computer warnings (I used it for the logging change with #9).

@klaussilveira klaussilveira modified the milestones: 2.0, 1.9 Nov 30, 2022
@klaussilveira klaussilveira removed the good first issue Good for newcomers label Nov 30, 2022
@klaussilveira klaussilveira modified the milestones: 1.9, 2.0 Nov 30, 2022
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