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Makefile
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Makefile
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AS := tools/binutils/bin/arm-none-eabi-as
CPP := $(CC) -E
LD := tools/binutils/bin/arm-none-eabi-ld
OBJCOPY := tools/binutils/bin/arm-none-eabi-objcopy
NM := nm
# Build Variables
DEBUG ?= 1
TPP_MODE ?= 0
EMULATOR_ONLY ?= 1
# Version branch
VERSION := 1.1.1
ifeq ($(OS),Windows_NT)
EXE := .exe
else
EXE :=
endif
TITLE := TRIHARD EMER #POKEMON EMER
GAME_CODE := BPEE #THEE
GAME_NAME := TriHard Emerald (English)
MAKER_CODE := 01
REVISION := 0
SHELL := /bin/bash -o pipefail
ROM := trihardemerald.gba
OBJ_DIR := build/emerald
ELF = $(ROM:.gba=.elf)
MAP = $(ROM:.gba=.map)
SYM = $(ROM:.gba=.sym)
PGEINI := $(ROM:%.gba=%.pge.ini)
C_SUBDIR = src
ASM_SUBDIR = asm
DATA_ASM_SUBDIR = data
SONG_SUBDIR = sound/songs
MID_SUBDIR = sound/songs/midi
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
CC1 := tools/agbcc/bin/agbcc$(EXE)
ASFLAGS := -mcpu=arm7tdmi --defsym DEBUG=$(DEBUG) --defsym TPP_MODE=$(TPP_MODE) --defsym EMULATOR_ONLY=$(EMULATOR_ONLY)
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
CPPFLAGS := -I tools/agbcc/include -I tools/agbcc -iquote include -Wno-trigraphs -D DEBUG=$(DEBUG) -D TPP_MODE=$(TPP_MODE) -D EMULATOR_ONLY=$(EMULATOR_ONLY) -nostdinc -undef
LDFLAGS = -Map ../../$(MAP)
LIB := -L ../../tools/agbcc/lib -lgcc -lc
GFX := tools/gbagfx/gbagfx$(EXE)
AIF := tools/aif2pcm/aif2pcm$(EXE)
MID := tools/mid2agb/mid2agb$(EXE)
SCANINC := tools/scaninc/scaninc$(EXE)
PREPROC := tools/preproc/preproc$(EXE)
RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE)
FIX := tools/gbafix/gbafix$(EXE)
MAPJSON := tools/mapjson/mapjson$(EXE)
COPYSTAMP := tools/copystamp/copystamp$(EXE)
PGEGEN := tools/pgegen/pgegen$(EXE)
# Clear the default suffixes
.SUFFIXES:
# Don't delete intermediate files
.SECONDARY:
# Delete files that weren't built properly
.DELETE_ON_ERROR:
# Secondary expansion is required for dependency variables in object rules.
.SECONDEXPANSION:
.PHONY: rom clean compare tidy tools
C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
SUBDIRS := $(sort $(dir $(OBJS)))
$(shell mkdir -p $(SUBDIRS))
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
# Build tools when building the rom
# Disable dependency scanning for clean/tidy/tools
ifeq (,$(filter-out all,$(MAKECMDGOALS)))
$(call infoshell, $(MAKE) tools)
else
NODEP := 1
endif
rom: $(ROM)
ini: $(PGEINI)
tools:
@$(MAKE) -C tools/gbagfx
@$(MAKE) -C tools/scaninc
@$(MAKE) -C tools/preproc
@$(MAKE) -C tools/bin2c
@$(MAKE) -C tools/rsfont
@$(MAKE) -C tools/aif2pcm
@$(MAKE) -C tools/ramscrgen
@$(MAKE) -C tools/mid2agb
@$(MAKE) -C tools/gbafix
@$(MAKE) -C tools/mapjson
@$(MAKE) -C tools/copystamp
@$(MAKE) -C tools/pgegen
clean: tidy cleanmaps
rm -f sound/direct_sound_samples/*.bin
rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc
@$(MAKE) clean -C tools/gbagfx
@$(MAKE) clean -C tools/scaninc
@$(MAKE) clean -C tools/preproc
@$(MAKE) clean -C tools/bin2c
@$(MAKE) clean -C tools/rsfont
@$(MAKE) clean -C tools/aif2pcm
@$(MAKE) clean -C tools/ramscrgen
@$(MAKE) clean -C tools/mid2agb
@$(MAKE) clean -C tools/gbafix
@$(MAKE) clean -C tools/mapjson
@$(MAKE) clean -C tools/copystamp
@$(MAKE) clean -C tools/pgegen
cleanmaps:
rm -f $(DATA_ASM_BUILDDIR)/maps.o $(DATA_ASM_BUILDDIR)/map_events.o
rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
tidy:
rm -f $(ROM) $(ELF) $(MAP) $(SYM)
rm -rf build/*
include graphics_file_rules.mk
include map_data_rules.mk
include spritesheet_rules.mk
include songs.mk
%.s: ;
%.png: ;
%.pal: ;
%.aif: ;
%.1bpp: %.png ; $(GFX) $< $@
%.4bpp: %.png ; $(GFX) $< $@
%.8bpp: %.png ; $(GFX) $< $@
%.gbapal: %.pal ; $(GFX) $< $@
%.gbapal: %.png ; $(GFX) $< $@
%.lz: % ; $(GFX) $< $@
%.rl: % ; $(GFX) $< $@
sound/direct_sound_samples/cry_%.bin: sound/direct_sound_samples/cry_%.aif ; $(AIF) $< $@ --compress
sound/%.bin: sound/%.aif ; $(AIF) $< $@
$(OBJ_DIR)/copystamp.bin: .git/index
$(COPYSTAMP) $(OBJ_DIR)/copystamped.bin `git log -1 --format="-18:s $(VERSION)*%h -19:t %ct"`
$(OBJ_DIR)/copystamped.bin.lz: $(OBJ_DIR)/copystamp.bin
$(GFX) $(OBJ_DIR)/copystamped.bin $@
$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc
$(C_BUILDDIR)/libc.o: CFLAGS := -O2
$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc
$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding
$(C_BUILDDIR)/graphics.o: $(OBJ_DIR)/copystamped.bin.lz
ifeq ($(NODEP),1)
$(C_BUILDDIR)/%.o: c_dep :=
else
$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
endif
ifeq ($(DINFO),1)
override CFLAGS += -g
endif
$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
ifeq ($(NODEP),1)
$(ASM_BUILDDIR)/%.o: asm_dep :=
else
$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) -I "" $(ASM_SUBDIR)/$*.s)
endif
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
$(AS) $(ASFLAGS) -o $@ $<
ifeq ($(NODEP),1)
$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
else
$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) -I include -I "" $(DATA_ASM_SUBDIR)/$*.s)
endif
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
$(AS) $(ASFLAGS) -I sound -o $@ $<
$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
$(RAMSCRGEN) .bss $< ENGLISH > $@
$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
$(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@
$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../ld_script.txt > ld_script.ld
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
cd $(OBJ_DIR) && ../../$(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
$(ROM): $(ELF)
$(OBJCOPY) -O binary $< $@
$(FIX) $@ -p -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
$(NM) -SBgn $< > $(SYM)
$(PGEINI): %.pge.ini: $(ELF)
$(PGEGEN) $< $@ --code $(GAME_CODE) --name "$(GAME_NAME)"