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tcp_client_test.go
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// Copyright © 2015 Clement 'cmc' Rey <[email protected]>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package gas
import (
"log"
"math/rand"
"net"
"os"
"runtime"
"sync"
"sync/atomic"
"testing"
"time"
)
// ----------------------------------------------------------------------------
var (
server net.Listener
)
func TestMain(m *testing.M) {
runtime.GOMAXPROCS(runtime.NumCPU())
log.SetFlags(log.Ldate | log.Ltime | log.Lshortfile)
rand.Seed(time.Now().UnixNano())
var err error
server, err = net.Listen("tcp", "localhost:0")
if err != nil {
log.Println(err)
os.Exit(666)
}
defer server.Close()
os.Exit(m.Run())
}
// ----------------------------------------------------------------------------
func TestTCPClient_Dial(t *testing.T) {
c, err := Dial("tcp", server.Addr().String())
if err != nil {
t.Error(err)
}
if c == nil || c.(*TCPClient).TCPConn == nil {
t.Error("initialization failed")
}
if err := c.Close(); err != nil {
t.Error(err)
}
}
func TestTCPClient_DialTCP(t *testing.T) {
c, err := DialTCP("tcp", nil, server.Addr().(*net.TCPAddr))
if err != nil {
t.Error(err)
}
if c == nil || c.TCPConn == nil {
t.Error("initialization failed")
}
if err := c.Close(); err != nil {
t.Error(err)
}
}
// ----------------------------------------------------------------------------
func TestTCPClient_reconnect(t *testing.T) {
c, _ := Dial("tcp", server.Addr().String())
defer c.Close()
tcpConn1 := c.(*TCPClient).TCPConn
c.(*TCPClient).status = 1
if err := c.(*TCPClient).reconnect(); err != nil {
t.Error(err)
}
tcpConn2 := c.(*TCPClient).TCPConn
if tcpConn2 == nil || tcpConn1 == tcpConn2 {
t.Error("reconnection failed")
}
if err := tcpConn1.Close(); err == nil {
t.Error("tcpConn1 should already be closed")
} else if err.Error() != "use of closed network connection" {
t.Error(err)
}
if err := tcpConn2.Close(); err != nil {
t.Error(err)
}
}
// ----------------------------------------------------------------------------
func TestTCPClient_Write(t *testing.T) {
if testing.Short() {
t.Skip("skipped (short mode)")
}
// open a server socket
s, err := net.Listen("tcp", "localhost:0")
if err != nil {
t.Error(err)
}
// save the original port
addr := s.Addr()
nbClients := 100
// connect nbClients clients to the server
clients := make([]net.Conn, nbClients)
for i := 0; i < len(clients); i++ {
c, err := Dial("tcp", s.Addr().String())
if err != nil {
t.Error(err)
}
c.(*TCPClient).SetMaxRetries(5)
c.(*TCPClient).SetRetryInterval(10 * time.Millisecond)
defer c.Close()
clients[i] = c
}
// shut down and boot up the server randomly
var done int32 = 0
var swg sync.WaitGroup
swg.Add(1)
go func() {
defer swg.Done()
for i := 0; i < 10; i++ {
log.Println("server up")
time.Sleep(time.Millisecond * 100 * time.Duration(rand.Intn(30)))
if err := s.Close(); err != nil {
t.Error(err)
}
log.Println("server down")
s = nil
for s == nil {
time.Sleep(time.Millisecond * 100 * time.Duration(rand.Intn(10)))
s, err = net.Listen("tcp", addr.String())
}
}
atomic.StoreInt32(&done, 1)
}()
// clients concurrently writes to the server
var cwg sync.WaitGroup
for i, c := range clients {
cwg.Add(1)
go func(ii int, cc net.Conn) {
str := []byte("hello, world!")
defer cwg.Done()
for atomic.LoadInt32(&done) != 1 {
if _, err := cc.Write(str); err != nil {
switch e := err.(type) {
case Error:
if e == ErrMaxRetries {
log.Println("client", ii, "leaving, reached retry limit while writing")
return
}
default:
t.Error(err)
}
}
}
}(i, c)
}
// terminates the server indefinitely
swg.Wait()
if err := s.Close(); err != nil {
t.Error(err)
}
// wait for clients to give up
cwg.Wait()
}
func TestTCPClient_Read(t *testing.T) {
if testing.Short() {
t.Skip("skipped (short mode)")
}
// open a server socket
s, err := net.Listen("tcp", "localhost:0")
if err != nil {
t.Error(err)
}
// save the original port
addr := s.Addr()
nbClients := 100
// connect nbClients clients to the server
clients := make([]net.Conn, nbClients)
for i := 0; i < len(clients); i++ {
c, err := Dial("tcp", s.Addr().String())
if err != nil {
t.Error(err)
}
c.(*TCPClient).SetMaxRetries(5)
c.(*TCPClient).SetRetryInterval(10 * time.Millisecond)
defer c.Close()
clients[i] = c
}
// shut down and boot up the server randomly
var done int32 = 0
var swg sync.WaitGroup
swg.Add(1)
go func() {
defer swg.Done()
for i := 0; i < 10; i++ {
log.Println("server up")
time.Sleep(time.Millisecond * 100 * time.Duration(rand.Intn(30)))
if err := s.Close(); err != nil {
t.Error(err)
}
log.Println("server down")
s = nil
for s == nil {
time.Sleep(time.Millisecond * 100 * time.Duration(rand.Intn(10)))
s, err = net.Listen("tcp", addr.String())
}
}
atomic.StoreInt32(&done, 1)
}()
// clients concurrently reads from the server
var cwg sync.WaitGroup
for i, c := range clients {
cwg.Add(1)
go func(ii int, cc net.Conn) {
str := []byte("hello, world!")
b := make([]byte, len(str))
defer cwg.Done()
for atomic.LoadInt32(&done) != 1 {
if _, err := cc.Read(b); err != nil {
switch e := err.(type) {
case Error:
if e == ErrMaxRetries {
log.Println("client", ii, "leaving, reached retry limit while reading")
return
}
default:
t.Error(err)
}
}
}
}(i, c)
}
// terminates the server indefinitely
swg.Wait()
if err := s.Close(); err != nil {
t.Error(err)
}
// wait for clients to give up
cwg.Wait()
}
// ----------------------------------------------------------------------------
func ExampleTCPClient() {
// open a server socket
s, err := net.Listen("tcp", "localhost:0")
if err != nil {
log.Fatal(err)
}
// save the original port
addr := s.Addr()
// connect a client to the server
c, err := Dial("tcp", s.Addr().String())
if err != nil {
log.Fatal(err)
}
defer c.Close()
// shut down and boot up the server randomly
var swg sync.WaitGroup
swg.Add(1)
go func() {
defer swg.Done()
for i := 0; i < 5; i++ {
log.Println("server up")
time.Sleep(time.Millisecond * 100 * time.Duration(rand.Intn(20)))
if err := s.Close(); err != nil {
log.Fatal(err)
}
log.Println("server down")
time.Sleep(time.Millisecond * 100 * time.Duration(rand.Intn(20)))
s, err = net.Listen("tcp", addr.String())
if err != nil {
log.Fatal(err)
}
}
}()
// client writes to the server and reconnects when it has to
// this is the interesting part
var cwg sync.WaitGroup
cwg.Add(1)
go func() {
defer cwg.Done()
for {
if _, err := c.Write([]byte("hello, world!\n")); err != nil {
switch e := err.(type) {
case Error:
if e == ErrMaxRetries {
log.Println("client leaving, reached retry limit")
return
}
default:
log.Fatal(err)
}
}
}
}()
// terminates the server indefinitely
swg.Wait()
if err := s.Close(); err != nil {
log.Fatal(err)
}
// wait for the client to give up
cwg.Wait()
}