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My apologies for the vague question but do you have any thoughts for how much faster canvas capture mode is than screenshot mode? It currently takes me ~37 seconds to generate a 45 second 1920x1080 video of a javascript-animation based page. This includes the time for FFmpeg to run.
This is an improvement over the 90+ seconds I started off with but not there yet so I wanted to see if it would be worth pursuing canvas capture mode. Are we talking going down to 10 seconds or going down to 30 seconds? Any thoughts appreciated.
The text was updated successfully, but these errors were encountered:
Hi @tungs
My apologies for the vague question but do you have any thoughts for how much faster canvas capture mode is than screenshot mode? It currently takes me ~37 seconds to generate a 45 second 1920x1080 video of a javascript-animation based page. This includes the time for FFmpeg to run.
This is an improvement over the 90+ seconds I started off with but not there yet so I wanted to see if it would be worth pursuing canvas capture mode. Are we talking going down to 10 seconds or going down to 30 seconds? Any thoughts appreciated.
The text was updated successfully, but these errors were encountered: