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Screenshot.cs
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Screenshot.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class Screenshot
{
public int index;
public string player;
public string description;
public byte[] image;
public Screenshot()
{
index = 0;
player = "";
description = "";
}
public void clear()
{
index = 0;
player = "";
description = "";
image = null;
}
public void setFromByteArray(byte[] bytes, bool meta_only = false) {
UnicodeEncoding encoding = new UnicodeEncoding();
int array_index = 0;
index = KLFCommon.intFromBytes(bytes, array_index);
array_index += 4;
int string_size = KLFCommon.intFromBytes(bytes, array_index);
array_index += 4;
player = encoding.GetString(bytes, array_index, string_size);
array_index += string_size;
string_size = KLFCommon.intFromBytes(bytes, array_index);
array_index += 4;
description = encoding.GetString(bytes, array_index, string_size);
array_index += string_size;
image = new byte[bytes.Length-array_index];
Array.Copy(bytes, array_index, image, 0, image.Length);
}
public byte[] toByteArray()
{
UnicodeEncoding encoding = new UnicodeEncoding();
byte[] player_bytes = encoding.GetBytes(player);
byte[] description_bytes = encoding.GetBytes(description);
byte[] bytes = new byte[12 + player_bytes.Length + description_bytes.Length + image.Length];
int array_index = 0;
KLFCommon.intToBytes(index).CopyTo(bytes, array_index);
array_index += 4;
KLFCommon.intToBytes(player_bytes.Length).CopyTo(bytes, array_index);
array_index += 4;
player_bytes.CopyTo(bytes, array_index);
array_index += player_bytes.Length;
KLFCommon.intToBytes(description_bytes.Length).CopyTo(bytes, array_index);
array_index += 4;
description_bytes.CopyTo(bytes, array_index);
array_index += description_bytes.Length;
image.CopyTo(bytes, array_index);
return bytes;
}
}