From 736fb634205771078ebf1ffa52e6be3c32070795 Mon Sep 17 00:00:00 2001 From: rexim Date: Sun, 18 Feb 2024 10:39:38 +0700 Subject: [PATCH] [README] raylib.js -> zozlib.js --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index e898311..6174ae6 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# Raylib.js +# Zozlib.js Unofficial Implementation of Subset of [Raylib](https://github.com/raysan5/raylib) API in JavaScript so you can use it from WebAssembly. Intended as a simplier Web version of Raylib that does not require Emscripten. @@ -8,13 +8,13 @@ Unofficial Implementation of Subset of [Raylib](https://github.com/raysan5/rayli ## Main Idea -The main idea is to enable a very specific style of [Programming in C for WebAssembly without Emscripten](https://surma.dev/things/c-to-webassembly/) but for Raylib. The current limitation is that Raylib.js is not fully implemented, but it does not mean it is useless! If you have a Game that uses only implemented function you can use Raylib.js. And if only few needed functions are not implemented you can implement them and submit a PR thus improving the library for future uses. +The main idea is to enable a very specific style of [Programming in C for WebAssembly without Emscripten](https://surma.dev/things/c-to-webassembly/) but for Raylib. The current limitation is that Zozlib.js is not fully implemented, but it does not mean it is useless! If you have a Game that uses only implemented function you can use Zozlib.js. And if only few needed functions are not implemented you can implement them and submit a PR thus improving the library for future uses. We have no plans to replace the official Emscripten version of Raylib. This is a Reasearch Project intended to explore how far this approach can be pushed. ## Start Demo Locally -The demo is deployed to GitHub pages: https://tsoding.github.io/raylib.js/ But you can run it locally. +The demo is deployed to GitHub pages: https://tsoding.github.io/zozlib.js/ But you can run it locally. ```console $ python3 -m http.server 6969