diff --git a/Assets/Materials/Finish Line.mat b/Assets/Materials/Finish Line.mat new file mode 100644 index 0000000..5bed65d --- /dev/null +++ b/Assets/Materials/Finish Line.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Finish Line + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 21, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: d65af692d0b13d742991d8d530e07363, type: 3} + m_Scale: {x: 21, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Scenes/Trent's Test Scene/Post Processing Profile.asset.meta b/Assets/Materials/Finish Line.mat.meta similarity index 78% rename from Assets/Scenes/Trent's Test Scene/Post Processing Profile.asset.meta rename to Assets/Materials/Finish Line.mat.meta index 36a3aa5..42b39b9 100644 --- a/Assets/Scenes/Trent's Test Scene/Post Processing Profile.asset.meta +++ b/Assets/Materials/Finish Line.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 20bd083a235f6ca4ba01ea4a589b400c +guid: f57aff3342e338c49ac40e71776e70b0 NativeFormatImporter: externalObjects: {} mainObjectFileID: 0 diff --git a/Assets/Materials/checker.png b/Assets/Materials/checker.png new file mode 100644 index 0000000..a7110e3 --- /dev/null +++ b/Assets/Materials/checker.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f62ea55a047196013a5b97ea24e99842b29fb311d5c2a9454b3e08fdb4f21e0a +size 6447 diff --git a/Assets/Materials/checker.png.meta b/Assets/Materials/checker.png.meta new file mode 100644 index 0000000..f99bc1c --- /dev/null +++ b/Assets/Materials/checker.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: d65af692d0b13d742991d8d530e07363 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Main Scene.unity b/Assets/Scenes/Concept Scene.unity similarity index 99% rename from Assets/Scenes/Main Scene.unity rename to Assets/Scenes/Concept Scene.unity index 185d4ae..db9c69b 100644 --- a/Assets/Scenes/Main Scene.unity +++ b/Assets/Scenes/Concept Scene.unity @@ -910,6 +910,85 @@ Camera: m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 +--- !u!1 &208781897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 208781898} + - component: {fileID: 208781900} + - component: {fileID: 208781899} + m_Layer: 0 + m_Name: Finish Line + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &208781898 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 208781897} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.01, z: 26} + m_LocalScale: {x: 30, y: 0.001, z: 1.4} + m_Children: [] + m_Father: {fileID: 1145568560} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &208781899 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 208781897} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f57aff3342e338c49ac40e71776e70b0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &208781900 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 208781897} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &281122464 GameObject: m_ObjectHideFlags: 0 @@ -3395,6 +3474,7 @@ Transform: - {fileID: 1236889146} - {fileID: 407755374} - {fileID: 31266516} + - {fileID: 208781898} m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/Main Scene.unity.meta b/Assets/Scenes/Concept Scene.unity.meta similarity index 100% rename from Assets/Scenes/Main Scene.unity.meta rename to Assets/Scenes/Concept Scene.unity.meta diff --git a/Assets/Scenes/Trent's Test Scene.meta b/Assets/Scenes/Testing.meta similarity index 77% rename from Assets/Scenes/Trent's Test Scene.meta rename to Assets/Scenes/Testing.meta index 43b0cf7..1a97b09 100644 --- a/Assets/Scenes/Trent's Test Scene.meta +++ b/Assets/Scenes/Testing.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 519982af12af3da4abeffeb57447bcfb +guid: 2da448e81bb1b9d4781f71fa9fa71b1f folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scenes/Bowen's Scene.unity b/Assets/Scenes/Testing/Bowen's Scene.unity similarity index 100% rename from Assets/Scenes/Bowen's Scene.unity rename to Assets/Scenes/Testing/Bowen's Scene.unity diff --git a/Assets/Scenes/Bowen's Scene.unity.meta b/Assets/Scenes/Testing/Bowen's Scene.unity.meta similarity index 100% rename from Assets/Scenes/Bowen's Scene.unity.meta rename to Assets/Scenes/Testing/Bowen's Scene.unity.meta diff --git a/Assets/Scenes/Herbie's Scene.unity b/Assets/Scenes/Testing/Herbie's Scene.unity similarity index 100% rename from Assets/Scenes/Herbie's Scene.unity rename to Assets/Scenes/Testing/Herbie's Scene.unity diff --git a/Assets/Scenes/Herbie's Scene.unity.meta b/Assets/Scenes/Testing/Herbie's Scene.unity.meta similarity index 100% rename from Assets/Scenes/Herbie's Scene.unity.meta rename to Assets/Scenes/Testing/Herbie's Scene.unity.meta diff --git a/Assets/Scenes/Trent's Test Scene Copy.unity b/Assets/Scenes/Testing/Trent's Test Scene Copy.unity similarity index 100% rename from Assets/Scenes/Trent's Test Scene Copy.unity rename to Assets/Scenes/Testing/Trent's Test Scene Copy.unity diff --git a/Assets/Scenes/Trent's Test Scene Copy.unity.meta b/Assets/Scenes/Testing/Trent's Test Scene Copy.unity.meta similarity index 100% rename from Assets/Scenes/Trent's Test Scene Copy.unity.meta rename to Assets/Scenes/Testing/Trent's Test Scene Copy.unity.meta diff --git a/Assets/Scenes/Trent's Test Scene/Post Processing Profile.asset b/Assets/Scenes/Trent's Test Scene/Post Processing Profile.asset deleted file mode 100644 index 308c180..0000000 --- a/Assets/Scenes/Trent's Test Scene/Post Processing Profile.asset +++ /dev/null @@ -1,223 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!114 &-8482662176407801810 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} - m_Name: ColorAdjustments - m_EditorClassIdentifier: - active: 0 - m_AdvancedMode: 0 - postExposure: - m_OverrideState: 0 - m_Value: 0 - contrast: - m_OverrideState: 0 - m_Value: 0 - min: -100 - max: 100 - colorFilter: - m_OverrideState: 0 - m_Value: {r: 1, g: 1, b: 1, a: 1} - hdr: 1 - showAlpha: 0 - showEyeDropper: 1 - hueShift: - m_OverrideState: 0 - m_Value: 0 - min: -180 - max: 180 - saturation: - m_OverrideState: 0 - m_Value: 0 - min: -100 - max: 100 ---- !u!114 &-4460854803333530678 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3} - m_Name: ShadowsMidtonesHighlights - m_EditorClassIdentifier: - active: 1 - m_AdvancedMode: 0 - shadows: - m_OverrideState: 1 - m_Value: {x: 1, y: 1, z: 1, w: -0.15584415} - midtones: - m_OverrideState: 1 - m_Value: {x: 1, y: 1, z: 1, w: 0} - highlights: - m_OverrideState: 1 - m_Value: {x: 1, y: 1, z: 1, w: 0} - shadowsStart: - m_OverrideState: 1 - m_Value: 0 - min: 0 - shadowsEnd: - m_OverrideState: 1 - m_Value: 0.3 - min: 0 - highlightsStart: - m_OverrideState: 1 - m_Value: 0.55 - min: 0 - highlightsEnd: - m_OverrideState: 1 - m_Value: 1 - min: 0 ---- !u!114 &11400000 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} - m_Name: Post Processing Profile - m_EditorClassIdentifier: - components: - - {fileID: 4879105750912208269} - - {fileID: 8744026108299418992} - - {fileID: -4460854803333530678} - - {fileID: 8765764318500523457} - - {fileID: -8482662176407801810} ---- !u!114 &4879105750912208269 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} - m_Name: Bloom - m_EditorClassIdentifier: - active: 1 - m_AdvancedMode: 0 - threshold: - m_OverrideState: 1 - m_Value: 0.74 - min: 0 - intensity: - m_OverrideState: 1 - m_Value: 1.28 - min: 0 - scatter: - m_OverrideState: 1 - m_Value: 0.7 - min: 0 - max: 1 - clamp: - m_OverrideState: 1 - m_Value: 65472 - min: 0 - tint: - m_OverrideState: 1 - m_Value: {r: 1, g: 1, b: 1, a: 1} - hdr: 0 - showAlpha: 0 - showEyeDropper: 1 - highQualityFiltering: - m_OverrideState: 1 - m_Value: 0 - dirtTexture: - m_OverrideState: 1 - m_Value: {fileID: 0} - dirtIntensity: - m_OverrideState: 1 - m_Value: 0 - min: 0 ---- !u!114 &8744026108299418992 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3} - m_Name: DepthOfField - m_EditorClassIdentifier: - active: 0 - m_AdvancedMode: 0 - mode: - m_OverrideState: 1 - m_Value: 2 - gaussianStart: - m_OverrideState: 1 - m_Value: 10 - min: 0 - gaussianEnd: - m_OverrideState: 1 - m_Value: 30 - min: 0 - gaussianMaxRadius: - m_OverrideState: 1 - m_Value: 1 - min: 0.5 - max: 1.5 - highQualitySampling: - m_OverrideState: 1 - m_Value: 0 - focusDistance: - m_OverrideState: 1 - m_Value: 10 - min: 0.1 - aperture: - m_OverrideState: 1 - m_Value: 1 - min: 1 - max: 32 - focalLength: - m_OverrideState: 1 - m_Value: 42.4 - min: 1 - max: 300 - bladeCount: - m_OverrideState: 1 - m_Value: 5 - min: 3 - max: 9 - bladeCurvature: - m_OverrideState: 1 - m_Value: 1 - min: 0 - max: 1 - bladeRotation: - m_OverrideState: 1 - m_Value: 0 - min: -180 - max: 180 ---- !u!114 &8765764318500523457 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} - m_Name: Tonemapping - m_EditorClassIdentifier: - active: 0 - m_AdvancedMode: 0 - mode: - m_OverrideState: 0 - m_Value: 2