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Question: Getting Rotation of Joints #19

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agieocean opened this issue Jul 11, 2019 · 1 comment
Open

Question: Getting Rotation of Joints #19

agieocean opened this issue Jul 11, 2019 · 1 comment

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@agieocean
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Issue Summary

Reviewing the documentation I can't seem to find a way to extract the rotation of the joints, just the position, is this possible?

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  • Question

Your System Configuration

Operating system: Ubuntu 18.04
Version of Kinect: V1

@agieocean
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agieocean commented Jul 12, 2019

It seems like getJointOrientationSkeleton should handle this but I'm not quite sure what the matrix it returns means, googling it seems like this could be a rotation matrix (considering the only thing that changes is the 3x3 matrix but I'm not quite sure how to translate that to...degrees itself or if I'm even on the right path:
image

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